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Cultures of Participation in the Digital Age: Coping with Information, Participation, and Collaboration Overload

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End-User Development (IS-EUD 2015)

Part of the book series: Lecture Notes in Computer Science ((LNPSE,volume 9083))

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Abstract

The spread of social computing, cloud computing, Internet of Things, and co-creation tools pushes the use of technology toward a more social dimension and toward the creation of enormous quantity of data. Cultures of participation aims at providing end users that are not experts in computer science nor have the skills specific to the domain at hand, with tools to actively participate and solve problems that are personally meaningfully to them, without necessarily the intervention of skilled professionals. The CoPDA Workshop is in its third edition, after the first one that was held in 2013 during the International Symposium on End-User Development (IS-EUD) in Copenhagen (Denmark)[1] and the second one held in 2014 during the International Working Conference on Advanced Visual Interfaces (AVI) [2]. This edition focuses on problems, tools, techniques and strategies for coping with information, participation, and collaboration overload.

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References

  1. Díez, D., Mørch, A., Piccinno, A., Valtolina, S.: Cultures of participation in the digital age: empowering end users to improve their quality of life. In: Dittrich, Y., Burnett, M., Mørch, A., Redmiles, D. (eds.) IS-EUD 2013. LNCS, vol. 7897, pp. 304–309. Springer, Heidelberg (2013)

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  2. Barricelli, B.R., Gheitasy, A., Mørch, A., Piccinno, A., Valtolina, S.: Culture of participation in the digital age: social computing for learning, working, and living. In: International Working Conference on Advanced Visual Interfaces, pp. 387–390. ACM, New York (2014)

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  3. Cabitza, F., Fogli, D., Piccinno, A.: Fostering participation and co-evolution in sentient multimedia systems. Journal of Visual Languages and Computing 25(6), 684–694 (2014)

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  4. Cabitza, F., Fogli, D., Piccinno, A.: “Each to his own”: distinguishing activities, roles and artifacts in EUD practices. In: Caporarello, L., Di Martino, B., Martinez, M. (eds.) Smart Organizations and Smart Artifacts. LNISO, vol. 7, pp. 193–205. Springer International Publishing, Switzerland (2014)

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  5. Díez, D., Mørch, A., Piccinno, A., Valtolina, S.: Special issue on Culture of Participation in the Digital Age Empowering - End Users to Improve their Quality of Life. Interaction Design and Architecture (s) Journal (IxD&A) 18(Autumn) (2013)

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Correspondence to Stefano Valtolina .

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Barricelli, B.R., Fischer, G., Mørch, A., Piccinno, A., Valtolina, S. (2015). Cultures of Participation in the Digital Age: Coping with Information, Participation, and Collaboration Overload. In: Díaz, P., Pipek, V., Ardito, C., Jensen, C., Aedo, I., Boden, A. (eds) End-User Development. IS-EUD 2015. Lecture Notes in Computer Science(), vol 9083. Springer, Cham. https://doi.org/10.1007/978-3-319-18425-8_28

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  • DOI: https://doi.org/10.1007/978-3-319-18425-8_28

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-18424-1

  • Online ISBN: 978-3-319-18425-8

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