An Investigation into Perception-Altering Lighting Concepts for Supporting Game Designers in Setting Certain Atmospheres Within a Videogame Environment

  • Hendrik Johannes Nieuwdorp
  • Martin Beresford
  • Vassilis-Javed Khan
Conference paper

DOI: 10.1007/978-3-319-14112-1_11

Part of the Lecture Notes in Computer Science book series (LNCS, volume 8850)
Cite this paper as:
Nieuwdorp H.J., Beresford M., Khan VJ. (2014) An Investigation into Perception-Altering Lighting Concepts for Supporting Game Designers in Setting Certain Atmospheres Within a Videogame Environment. In: Aarts E. et al. (eds) Ambient Intelligence. AmI 2014. Lecture Notes in Computer Science, vol 8850. Springer, Cham

Abstract

Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This paper examines the effects lighting concepts can have on a virtual game environment on the players’ navigation within the game. Previously known lighting concepts were tested in a virtual environment to determine if they have a similar effect on the perception of the presented virtual space as they do in real life, as well as the effect they have on the navigational behavior of players. In a game-experiment with 50 male participants we show that the previously known lighting concepts apply to the virtual environment in a similar manner as they do in real life, although the effects on the navigational behavior of the participants remain inconclusive.

Keywords:

Virtual lighting Perception of atmosphere Game design 

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Copyright information

© Springer International Publishing Switzerland 2014

Authors and Affiliations

  • Hendrik Johannes Nieuwdorp
    • 1
  • Martin Beresford
    • 1
  • Vassilis-Javed Khan
    • 1
  1. 1.Academy for Digital EntertainmentNHTV University of Applied SciencesBredaThe Netherlands

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