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Game-Based Lessons

  • Katrin Becker
Chapter
Part of the Advances in Game-Based Learning book series (AGBL)

Abstract

This chapter adds the last few pieces of the puzzle by outlining various ways that games can be used in the classroom. Although we have largely focused on games as content when it comes to using them in the classroom, there are other ways to make use of games. This chapter outlines 15 of them. While there are a growing number of sources who talk about using games in the classroom as an instructional strategy, it remains hard to find information on strategies that use games. The last piece of our puzzle is a big one. This chapter presents a list of 101 instructional strategies that are either specifically designed for games, or that have been adapted from existing strategies to make use of games.

Keywords

Learning Objective Instructional Design Instructional Strategy Original Idea Advance Organizer 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer International Publishing Switzerland 2017

Authors and Affiliations

  • Katrin Becker
    • 1
  1. 1.Mount Royal UniversityCalgaryCanada

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