Membrane Computing: Basics and Frontiers

Chapter

Abstract

Membrane computing is a branch of natural computing inspired by the structure and the functioning of the living cell, as well as by the cooperation of cells in tissues, colonies of cells, and neural nets. This chapter briefly introduces the basic notions and (types of) results of this research area, also discussing open problems and research topics. Several central classes of computing models (called P systems) are considered: cell-like P systems with symbol objects processed by means of multiset rewriting rules, symport/antiport P systems, P systems with active membranes, spiking neural P systems, and numerical P systems.

Copyright information

© Springer International Publishing Switzerland 2014

Authors and Affiliations

  1. 1.Institute of Mathematics of the Romanian AcademyBucureştiRomania

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