Abstract
User experience is a key point for successful ubiquitous computing (ubicomp) environments. The envisaged design should be explored as soon as possible to anticipate potential user problems, thus reducing re-design costs. The development of ubicomp environments’ prototypes might help, providing feedback on the users’ reaction to the environments. This paper describes the design and evaluation of ubicomp environments using APEX, a rapid prototyping framework providing user experience via a 3D application server and connected physical devices. APEX prototypes allow users to explore and experience many characteristics of a proposed design, in a virtual world. The paper focus in particular the design and evaluation of a smart library in the APEX framework.
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Silva, J.L., Campos, J.C., Harrison, M.D.: Prototyping and analysing ubiquitous computing environments using multiple layers. International Journal of Human-Computer Studies (accepted)
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Abade, T., Gomes, T., Silva, J.L., Campos, J.C. (2014). Design and Evaluation of a Smart Library Using the APEX Framework. In: Streitz, N., Markopoulos, P. (eds) Distributed, Ambient, and Pervasive Interactions. DAPI 2014. Lecture Notes in Computer Science, vol 8530. Springer, Cham. https://doi.org/10.1007/978-3-319-07788-8_29
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DOI: https://doi.org/10.1007/978-3-319-07788-8_29
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