Paint-It: A Children’s Habit Revised

  • Nikolaos Partarakis
  • Margherita Antona
  • Constantine Stephanidis
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8530)

Abstract

Ambient Intelligence technologies can play an important role in enriching the education and learning experience. Such technologies offer students increased access to information within an augmented teaching environment which encourages active learning and collaboration, enhancing their motivation to learn. This paper focuses of transferring painting into the Ami environment through the usage of an augmented digital surface as a painting canvas, and offering interaction through augmented physical painting material such as paint tubes, brushes, physical palettes of color, etc. This enriched painting experience is targeted to support the development of artistic skills for young artists through employing artistic concepts such as color theory, color mixing for artists, brush type information, etc.

Keywords

Ambient Intelligence Serious Games Learning Painting User Interfaces for children 

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Copyright information

© Springer International Publishing Switzerland 2014

Authors and Affiliations

  • Nikolaos Partarakis
    • 1
  • Margherita Antona
    • 1
  • Constantine Stephanidis
    • 1
    • 2
  1. 1.Institute of Computer ScienceFoundation for Research and Technology – Hellas (FORTH)Heraklion, CreteGreece
  2. 2.Department of Computer ScienceUniversity of CreteGreece

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