Abstract
The smart wristband is a novel type of wearable input device for smart glasses, and it can control multi-dimensional contents by using touch and motion. The smart wristband uses a touch-and-motion–tracking system with a touch screen panel (TSP) and inertial measurement unit (IMU) to help users control the smart glasses’ interface accurately and quickly without environmental noise, distortion, and multi-leveled pattern recognition tasks.
This paper presents the availability and usability of the smart glasses; how exactly and quickly users can manipulate the smart glasses’ multi-dimensional contents and augmented reality (AR) system by selecting, moving, and changing contents via touching and dragging a finger and rotating the wrist; the device’s point-and-click capacity; and its navigation, program switchover, zoom in and out, undo and redo for interactions, and 3D virtual object manipulation aspects for application.
Keywords
- Distributed
- Ambient and pervasive interactions
- Interactive matter and physical computing
- Wearable computing
- Input Device
- Smart device
- Smart glasses
- Head-mounted display
- touch-aware
- motion-aware
- multimodal/ multisensory interaction
- Symmetric interaction in real and virtual worlds
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Ham, J., Hong, J., Jang, Y., Ko, S.H., Woo, W. (2014). Smart Wristband: Touch-and-Motion–Tracking Wearable 3D Input Device for Smart Glasses. In: Streitz, N., Markopoulos, P. (eds) Distributed, Ambient, and Pervasive Interactions. DAPI 2014. Lecture Notes in Computer Science, vol 8530. Springer, Cham. https://doi.org/10.1007/978-3-319-07788-8_11
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DOI: https://doi.org/10.1007/978-3-319-07788-8_11
Publisher Name: Springer, Cham
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