Abstract
During the last decade, social media have enjoyed meteoric success in bringing people together online. On the other hand, pervasive computing assists users in their everyday tasks, in a seamless unobtrusive manner exploiting the resources available in the user’s environments focusing on the needs of individuals. The time is ripe for the two paradigms to converge. This paper presents research work undertaken to integrate pervasive computing with various social computing systems, including enterprise social media, aiming to contribute to the emergence of the next generation of social media systems.
Keywords
- social networking
- pervasive computing
- pervasive communities
- enterprise social media
Chapter PDF
References
Lietsala, K., Sirkkunen, E.: Social Media: Introduction to the tools and processes of participatory economy. Tampere University Press, Findland (2008)
Kaplan, A.M., Haenlein, M.: Users of the world, unite! The challenges and opportunities of Social Media. Business Horizons 53(1), 59–68 (2010)
Hansmann, U., Merk, L., Nicklous, M.S., Stober, T.: Pervasive Computing: The Mobile World, 2nd edn. Springer, Berlin (2003)
Klososky, S.: Enterprise Social Technology: Helping Organizations Harness the Power of Social Media, Social Networking, Social Relevance. Greenleaf Book Group, LLC (2010)
Fidelman, M.: The rise of enterprise social networks. White paper, Microsoft (2013)
Doolin, K., et al.: SOCIETIES: Where pervasive meets social. In: Álvarez, F., et al. (eds.) FIA 2012. LNCS, vol. 7281, pp. 30–41. Springer, Heidelberg (2012)
Beach, A., Gartrell, M., Akkala, S., Elston, J., Kelley, J., Nishimoto, K., Ray, B., Razgulin, S., Sundaresan, K., Surendar, B., Terada, M., Han, R.: Whozthat? evolving an ecosystem for context-aware mobile social networks. IEEE Network 22(4), 50–55 (2008)
Qiao, X., Li, X., Su, Z., Cao, D.: A context-awareness dynamic friend recommendation approach for mobile social network users. International Journal of Advanced Intelligence 3(2), 155–172 (2011)
Melià-Seguí, J., Zhang, R., Bart, E., Price, B., Brdiczka, O.: Activity duration analysis for context-aware services using foursquare check-ins. In: 2012 International Workshop on Self-aware Internet of Things, Self-IoT 2012, pp. 13–18. ACM, New York (2012)
Lee, H., Choi, Y.S., Lee, S., Park, I.: Towards unobtrusive emotion recognition for affective social communication. In: 2012 IEEE Consumer Communications and Networking Conference (CCNC), pp. 260–264 (January 2012)
LinkedIn: World’s Largest Professional Network, http://www.linkedin.com
XING: For a better working life, http://www.xing.com
IBM Social Business, http://www.ibm.com/socialbusiness
Jive Software: Social Business Software for the Modern Mobile Workforce, http://www.jivesoftware.com
Coyo: Enterprise Social Network, http://www.coyoapp.com
Yammer: Enterprise Social Network, http://www.yammer.com
Stieglitz, S., Schallenmuller, S., Meske, C.: Adoption of social media for internal usage in a global enterprise. In: 27th International Conference on Advanced Information Networking and Applications Workshops, Los Alamitos, CA, USA, pp. 1483–1488. IEEE Computer Society (March 2013)
Meske, C., Stieglitz, S.: Adoption and use of social media in small and medium-sized enterprises. In: Harmsen, F., Proper, H.A. (eds.) PRET 2013. LNBIP, vol. 151, pp. 61–75. Springer, Heidelberg (2013)
Doolin, K., Taylor, N., Crotty, M., Roddy, M., Jennings, E., Roussaki, I., McKitterick, D.: Enhancing mobile social networks with ambient intelligence. In: Chin, A., Zhang, D. (eds.) Mobile Social Networking. Computational Social Sciences, pp. 139–163. Springer, New York (2014)
JSON: JavaScript Object Notation, http://www.json.org
OpenSocial: Social Data Specification 2.0, http://opensocial-resources0.googlecode.com/svn/spec/2.0/Social-Data.xml
SOCIETIES Magazine: Issue 1, http://www.ict-societies.eu/magazine
Kalatzis, N., Liampotis, N., Roussaki, I., Kosmides, P., Papaioannou, I., Xynogalas, S., Zhang, D., Anagnostou, M.: Cross-community context management in Cooperating Smart Spaces. Personal and Ubiquitous Computing 18(2), 427–443 (2014)
Jennings, E., Madden, E., Roddy, M., Roussaki, I.: Participative user research and evaluation methodologies for pervasive communities. In: 5th Irish Human Computer Interaction Conference, iHCI 2011, Cork, Ireland (2011)
Thoring, K., Müller, R.: The role of role–play: Intagible systems representations for business innovations. In: 2012 International Design Management Research Conference, Leading Innovation Through Design, Boston, MA, USA, pp. 537–545 (August 2012)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2014 Springer International Publishing Switzerland
About this paper
Cite this paper
Roussaki, I. et al. (2014). Enhancing Social Media with Pervasive Features. In: Meiselwitz, G. (eds) Social Computing and Social Media. SCSM 2014. Lecture Notes in Computer Science, vol 8531. Springer, Cham. https://doi.org/10.1007/978-3-319-07632-4_25
Download citation
DOI: https://doi.org/10.1007/978-3-319-07632-4_25
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-07631-7
Online ISBN: 978-3-319-07632-4
eBook Packages: Computer ScienceComputer Science (R0)