Advertisement

Effect of Perception-Compatibility, Learning-Factor, and Symbol-Carrier on Single LED Symbol System Recognizing

  • Chun-Chieh Chang
  • T. K. Philip Hwang
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8518)

Abstract

This study investigated effect of perception-compatibility, learning-factor, and symbol-carrier on single LED symbol system recognizing. A total of 48 subjects aged between 19 to 53(M=28.6, SD=9.49) participated. Subjects were asked to interpret target LED symbols and match with product status. A 2 (perception-compatibility) × 2 (learning-factor) × 2 (symbol-carrier) mixed design was used in this study. Analysis showed that the effect of perception-compatibility on recognizing accuracy was significant. However, no significant effects on accuracy were associated with learning-factor and symbol-carrier. The result showed that perception-compatibility play an important role in recognizing symbols.

Keywords

symbol carrier semantics product status 

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. 1.
    Eco, U.: A Theory of Semiotics. Indiana University Press, Bloomington (1976)Google Scholar
  2. 2.
    Harnad, S.: The Symbol Grounding Problem. Physica D: Nonlinear Phenomena 42, 335–346 (1990)CrossRefGoogle Scholar
  3. 3.
    Jakobson, R.: Closing statements: Linguistics and Poetics. In: Sebeok, T.A. (ed.) Style in Language, pp. 350–377. MIT Press, Cambridge (1960)Google Scholar
  4. 4.
    Jo, M., Han, J.: Metaphor and Typeface Based on Children’s Sensibilities for e-Learning. International Journal of Information Processing Systems 2(3), 178–182 (2006)CrossRefGoogle Scholar
  5. 5.
    Lesch, M.F., Horrey, W.J., Wogalter, M.S., Powell, W.R.: Age-related differences in warning symbol comprehension and training effectiveness: Effects of familiarity, complexity, and comprehensibility. Ergonomics 54(10), 879–890 (2011)CrossRefGoogle Scholar
  6. 6.
    McClelland, J., Rumelhart, D.: An interactive activation model of context effects in letter perception: Part 1. An account of basic findings. Psychological Review 88, 375–407 (1981)CrossRefGoogle Scholar
  7. 7.
    Mitsch, D., Dubberly, H.: Muddy media or the myth of the intuitive. In: Multimedia (User) Interface Design, pp. 2.1-2.17. Multimedia Computing Corporation, Santa Clara (1990)Google Scholar
  8. 8.
    Sanders, R., Tashner, J.: Metaphorical Design of Virtual Learning Environments. In: Proceedings of Society for Information Technology & Teacher Education International Conference 2005, pp. 2326–2331. AACE, Chesapeake, VA (2005)Google Scholar

Copyright information

© Springer International Publishing Switzerland 2014

Authors and Affiliations

  • Chun-Chieh Chang
    • 1
  • T. K. Philip Hwang
    • 1
  1. 1.National Taipei University of TechnologyTaipeiTaiwan

Personalised recommendations