Abstract
This paper describes a methodology for the development of a didactic installation intended to explore the spatial, volumetric and formal relationships that, being present in any architectural work, are basic to understand the compositive and stylistic aspects that define some historical key buildings as paradigms of the history of Architecture. Such an exploration can only be done by providing the user with the ability to inspect the exterior and interior spaces from all angles and distances and perform cross-sections through any meaningful plane.
One of the main challenges of that kind of interactive visualization resides in the geometrical complexity that is present in many historical examples, especially if there is a certain level of detail involved. The use of forms of illumination that reproduce indirect lighting and diffuse reflection, which are needed to properly simulate many interior lighting conditions also increments the difficulty to achieve a fluent simulation. Hence, one of the issues to solve is that of applying a methodology intended to maximize the efficiency of the model in terms of rendering computational cost.
The authors chose the Cathedral of Santiago de Compostela as a case of application. The temple was modeled with a high level of geometrical detail and lit using global illumination, creating a model valid for real-time presentation in order to be examined, explored and manipulated using natural interaction.
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Hernández Ibáñez, L.A., Barneche Naya, V. (2014). An Interactive Installation for the Architectural Analysis of Space and Form in Historical Buildings. In: Zaphiris, P., Ioannou, A. (eds) Learning and Collaboration Technologies. Designing and Developing Novel Learning Experiences. LCT 2014. Lecture Notes in Computer Science, vol 8523. Springer, Cham. https://doi.org/10.1007/978-3-319-07482-5_5
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