Gamification in the Development of Accessible Software

  • Andreas Stiegler
  • Gottfried Zimmermann
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8513)

Abstract

This paper describes a theoretical framework covering game design, game mechanics and game engines, linking examples from actual commercial games with a gamification application. The goal of the framework is to develop an online platform for software developers to aid them in designing accessible applications, finding help on the topic etc. A software stack will be derived taking a typical game development project as an example. We will further identify process requirements for implementing crucial game design rules, like immediate feedback. Finally, an outlook on the final project will be given and possible evaluation metrics will be described.

Keywords

Gamification Game Development Serious Games 

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Copyright information

© Springer International Publishing Switzerland 2014

Authors and Affiliations

  • Andreas Stiegler
    • 1
  • Gottfried Zimmermann
    • 1
  1. 1.Responsive User Interface Experience Research GroupStuttgart Media UniversityStuttgartGermany

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