Design for Social Interaction in Public Spaces

  • Jun Hu
  • Joep Frens
  • Mathias Funk
  • Feng Wang
  • Yu Zhang
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8528)


The merge of the Web of People and the Internet of Things leads to a shift from technology-push product or system oriented design to data-driven service centric design. The growth and development of social computing have dramatically increased the complexity but also offer new opportunities and solutions in the societal context. We look into the challenges in designing for social interaction in public spaces, in particular in cities and professional environments. With several examples in designing interactive public installations, we present the design techniques and practices used in these examples, as well as the evaluation methods that have been found to be useful in evaluating the user experience such as social connectedness and inclusion.


Public Space Design Team Social Connectedness Social Computing Hedonic Quality 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer International Publishing Switzerland 2014

Authors and Affiliations

  • Jun Hu
    • 1
  • Joep Frens
    • 1
  • Mathias Funk
    • 1
  • Feng Wang
    • 1
  • Yu Zhang
    • 1
  1. 1.Department of Industrial DesignEindhoven University of Technology Den Dolech 2EindhovenThe Netherlands

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