As a growing number of three-dimensional motion and gesture-controlled consumer electronics come to market, there are new challenges for user experience design for globally merchandized devices, because gestures naturally vary between regions and cultures. The UX Fellows network undertook a study to learn how people from different countries would gesture to control consumer electronics. Eighteen agencies interviewed 360 people from 18 countries around the world to see how people would spontaneously gesture to achieve specific TV commands. Results from each country were aggregated and compared to determine which countries used the same gestures and which used different ones.
Keywords
- gesture
- motion
- culture
- international
- consumer electronics