Abstract
This study presents both a rationale and a method for conducting conceptual design science research (DSR) that creates abstract and untested meta-artifacts. The DSR paradigm is centered upon a design-evaluate dynamic, in which designs are not only created but also put to the test in working environments. Yet there are occasions where the initial design theorizing is so challenging and complex as to warrant a contribution in its own right. Thus, a method is proposed for the design of meta-artifacts, based upon the systematic analysis and synthesis of existing artifacts. This method is demonstrated in the design of a meta-artifact for a novel crowdfunding platform that accommodates the pre-purchase of information and communication technology hardware products and services from businesses of all sizes, including medium-to-large enterprises.
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Gleasure, R. (2014). Conceptual Design Science Research? How and Why Untested Meta-Artifacts Have a Place in IS. In: Tremblay, M.C., VanderMeer, D., Rothenberger, M., Gupta, A., Yoon, V. (eds) Advancing the Impact of Design Science: Moving from Theory to Practice. DESRIST 2014. Lecture Notes in Computer Science, vol 8463. Springer, Cham. https://doi.org/10.1007/978-3-319-06701-8_7
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DOI: https://doi.org/10.1007/978-3-319-06701-8_7
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