Abstract
In this chapter, we will explore how to ‘compute’ a landmark. We will look at ways to calculate that some geographic object sticks out from its background. We will also discuss approaches for selecting the most appropriate landmark for describing specific spatial situations. Both these aspects are important steps for the integration of landmarks in computational services. Therefore, in a third part of this chapter we will discuss commonalities and differences between both aspects, where and why the presented approaches may fail, and what alternatives there are for overcoming these shortcomings.
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Notes
- 1.
http://www.flickr.com, last visited 8/1/2014
- 2.
https://picasaweb.google.com, last visited 8/1/2014
- 3.
http://www.panoramio.com, last visited 8/1/2014
- 4.
http://www.whereis.com.au, last visited 8/1/2014
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Richter, KF., Winter, S. (2014). Computational Aspects: How Landmarks Can Be Observed, Stored, and Analysed. In: Landmarks. Springer, Cham. https://doi.org/10.1007/978-3-319-05732-3_5
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