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Ring GINA: A Wearable Computer Interaction Device

  • Conference paper

Part of the Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering book series (LNICST,volume 130)

Abstract

The Ring GINA platform is capable of sensing and interpreting a user’s hand and finger movements to emulate and enhance the functions of classic input methods to smartphones, tablets, and heads-up displays. A wearable platform frees the user from the need to know hand position relative to a keyboard or touchscreen, and grants the ability to perform gestures in open space or on any surface. Here, a method is presented that utilizes these rings as a text input system. In moving forward, efforts are being focused on creating a library of gestures to perform additional tasks, as well as further miniaturizing the mote and ring.

Keywords

  • wearable computing
  • sensor networks
  • input device
  • ring GINA

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  • DOI: 10.1007/978-3-319-05452-0_8
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© 2014 ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering

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Greenspun, J., Pister, K.S.J. (2014). Ring GINA: A Wearable Computer Interaction Device. In: Memmi, G., Blanke, U. (eds) Mobile Computing, Applications, and Services. MobiCASE 2013. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 130. Springer, Cham. https://doi.org/10.1007/978-3-319-05452-0_8

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  • DOI: https://doi.org/10.1007/978-3-319-05452-0_8

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-05451-3

  • Online ISBN: 978-3-319-05452-0

  • eBook Packages: Computer ScienceComputer Science (R0)