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Developing an Ambient Assisted Living Environment Applying the advanced Learning Factory (aLF)

A Conceptual Approach for the Practical Use in the Research Project A2LICE
  • Daniel Plorin
  • Egon Müller
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8264)

Abstract

More than ever, companies find themselves in a dynamic market with changing conditions, technological change and increasing competition. Sustainable industrial enterprises have recognized that the development of employee skills is a key success factor for manufacturing companies. However, it is not the easiest to address this topic with the help of a suitable learning environment. In this paper, the concept frame of the advanced Learning Factory (aLF) is introduced and clarified by a special use case out of the research project A²LICE (Ambient Assisted Living In Controlled Environments). In combination with the didactic method of serious game it represents an effective way for learning. Thus, with the serious approach of a playful exchange of knowledge, the respective grievances can be resolved.

Keywords

Product Lifecycle Management Ambient Assist Live Factory Planning Didactic Method Everyday Life Experiment 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer International Publishing Switzerland 2014

Authors and Affiliations

  • Daniel Plorin
    • 1
  • Egon Müller
    • 1
  1. 1.Department of Factory Planning and Factory ManagementChemnitz University of TechnologyChemnitzGermany

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