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Design Alchemy pp 243-246 | Cite as

Design Alchemy: A Manifesto

  • Roderick Sims
Chapter
Part of the Educational Communications and Technology: Issues and Innovations book series (ECTII, volume 8)

Abstract

This final chapter presents a set of heuristics and design concepts extracted from different sections of the book as well as my own personal practice and observation, presented as a manifesto for the design alchemist. These concepts are designed to capture the thinking behind Design Alchemy and to provide triggers to think of design as mix of science and art, of alchemy, in order to transform the way we all think about learning and teaching. The chapter concludes with a brief reflection on possible futures for educational design, followed by the Design Alchemy transformation trilogy: pedagogy, learning and teaching.

Keywords

Learning Outcome Virtual World Focus Individual Learning Preference Teaching Event 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

References

  1. Stephenson, N. (1995). The diamond age: Or, a young lady’s illustrated primer. New York: Bantam Books.Google Scholar
  2. Wachowski, L., & Wachowski, A. (Directors). (1999). The Matrix [Motion picture]. New York: Warner Brothers.Google Scholar

Copyright information

© Springer International Publishing Switzerland 2014

Authors and Affiliations

  • Roderick Sims
    • 1
  1. 1.KnowledgecraftWoodbumAustralia

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