Learning Styles in Adaptive Games-Based Learning

  • Mario Soflano
  • Thomas M. Connolly
  • Thomas Hainey
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 239)


In classroom and online learning, there are benefits derived from delivering learning content in ways that match the student’s learning style. A similar result has also been found in games-based learning (GBL). While the learning contents can be adapted based on the student’s learning style identified by using a learning style questionnaire, it is possible that the student’s learning style may change when learning through GBL, which may cause misadaptation. To confirm whether learning style may change in GBL, an experimental study was conducted involving 60 students in Higher Education learning SQL (Structured Query Language). The results show that learning style identified by the learning style questionnaire may be different than the learning style identified in GBL. In this study, the students who were identified as having a picture-based learning style tended to maintain their learning style while those who were identified as having a text-based learning style tended to change their learning style.


Adaptive games-based learning adaptivity learning style SQL RPG NeverWinter Nights 


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Copyright information

© Springer International Publishing Switzerland 2014

Authors and Affiliations

  • Mario Soflano
    • 1
  • Thomas M. Connolly
    • 1
  • Thomas Hainey
    • 1
  1. 1.School of ComputingUniversity of the West of ScotlandPaisleyScotland, UK

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