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Facilitating Player Interaction in a Dynamic Storytelling Environment

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Contemporary Challenges and Solutions in Applied Artificial Intelligence

Part of the book series: Studies in Computational Intelligence ((SCI,volume 489))

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Abstract

Enabling players to interact with stories generated using artificial intelligence planning techniques, and thus exert their own influence on the emergent narrative, is an important challenge in the development of interactive computer game worlds. We focus in this paper on story planning in a dynamic storytelling environment and the problem that arises when plan steps are reduced to primitive actions that can be executed in the game world, but lack sufficient context for players to understand their purpose from a narrative perspective. We propose a solution to this problem in which story plans are represented at two different levels of abstraction, one that allows for meaningful player interaction, and another that enables plan steps to be executed in the virtual world.

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Correspondence to Richard Paul .

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© 2013 Springer International Publishing Switzerland

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Paul, R., Charles, D., McNeill, M., McSherry, D. (2013). Facilitating Player Interaction in a Dynamic Storytelling Environment. In: Ali, M., Bosse, T., Hindriks, K., Hoogendoorn, M., Jonker, C., Treur, J. (eds) Contemporary Challenges and Solutions in Applied Artificial Intelligence. Studies in Computational Intelligence, vol 489. Springer, Heidelberg. https://doi.org/10.1007/978-3-319-00651-2_2

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  • DOI: https://doi.org/10.1007/978-3-319-00651-2_2

  • Publisher Name: Springer, Heidelberg

  • Print ISBN: 978-3-319-00650-5

  • Online ISBN: 978-3-319-00651-2

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