Abstract
You need bitmap textures both in Photoshop ® and in 3D applications, to map them onto object surfaces.
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© 2009 SpringerWienNewYork/Wien
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(2009). Seamless Texture. In: Photoshop® in Architectural Graphics. Springer, Vienna. https://doi.org/10.1007/978-3-211-71666-3_6
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DOI: https://doi.org/10.1007/978-3-211-71666-3_6
Publisher Name: Springer, Vienna
Print ISBN: 978-3-211-71591-8
Online ISBN: 978-3-211-71666-3