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Abstract

You need bitmap textures both in Photoshop ® and in 3D applications, to map them onto object surfaces.

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© 2009 SpringerWienNewYork/Wien

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(2009). Seamless Texture. In: Photoshop® in Architectural Graphics. Springer, Vienna. https://doi.org/10.1007/978-3-211-71666-3_6

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  • DOI: https://doi.org/10.1007/978-3-211-71666-3_6

  • Publisher Name: Springer, Vienna

  • Print ISBN: 978-3-211-71591-8

  • Online ISBN: 978-3-211-71666-3

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