Skip to main content

Extended Reality and the Metaverse in Education: Towards Immersive Collaborative Learning

  • Chapter
  • First Online:
Augmented and Virtual Reality in the Metaverse

Abstract

This chapter aims to examine the role of extended reality technologies, such as augmented reality (AR), virtual reality (VR), mixed reality (MR), and the metaverse in enabling immersive collaborative learning. Due to their immersive and interactive nature, extended reality technologies and the metaverse could transform traditional collaborative learning in an attempt to achieve better learning outcomes. Immersive collaborative learning is an educational approach which combines immersive technologies (e.g. extended reality technologies and the metaverse) with collaborative learning and cooperative learning strategies and methods to render learning more effective, interactive, and engaging. Based on the results, the use of extended reality technologies and the metaverse can create the appropriate conditions and settings to enable immersive collaborative learning. Compared to traditional collaborative learning, immersive collaborative learning has the potential to further improve students’ development and learning outcomes, create more ubiquitous and inclusive learning environments. By integrating immersive collaborative learning, the social presence and social skills of students can be improved, and their learning achievements, engagement, and motivation can be increased. The use of extended reality technologies and the metaverse in immersive collaborative learning emerged as a means that provides meaningful learning and can support and enrich students’ cognitive and social-emotional development.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 169.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Hardcover Book
USD 199.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Georgios Lampropoulos .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2024 The Author(s), under exclusive license to Springer Nature Switzerland AG

About this chapter

Check for updates. Verify currency and authenticity via CrossMark

Cite this chapter

Lampropoulos, G. (2024). Extended Reality and the Metaverse in Education: Towards Immersive Collaborative Learning. In: Geroimenko, V. (eds) Augmented and Virtual Reality in the Metaverse. Springer Series on Cultural Computing. Springer, Cham. https://doi.org/10.1007/978-3-031-57746-8_6

Download citation

  • DOI: https://doi.org/10.1007/978-3-031-57746-8_6

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-57745-1

  • Online ISBN: 978-3-031-57746-8

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics