Abstract
Co-located interaction in interactive art takes place among two or more co-located audience members and the technical system of an artwork. In this paper, we aim to assess the descriptive and comparative qualities of our previously developed relational model for describing and analysing such forms of interaction. The model focuses on specifying the actions of the interacting elements, such as the audience and art system, and the various forms of communication between them. To assess its significance, we first develop selection criteria and classification dimensions to select eight artworks that are representative of diverse forms of co-located interaction. The relational model is shown to be suitable for describing the selected artworks and comparing their similarities and differences. As outcome, it reveals different types of relationships between the actions of interacting elements that would otherwise not be highlighted. As such, it provides a context for analysing and discussing strategies for co-located interaction and points to opportunities for research and creation in this field.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Notes
- 1.
Visualisations of co-located interaction in the selected artworks are available online: https://github.com/danxxxu/co-located_interaction.
References
Xu, D., Lamers, M., van der Heide, E.: Towards a Relational Model of Co-located Interaction in Interactive Art. In: Proceedings of the 28th International Symposium on Electronic Art (ISEA), Paris, France (2023)
Schraffenberger, H., van der Heide, E.: Audience-Artwork Interaction. Inter. J. Arts Technol. 8(2), 91–114 (2015). https://doi.org/10.1504/IJART.2015.069550
Guljajeva, V.: From Interaction to Post-participation: The Disappearing Role of the Active Participant. PhD thesis. Estonian Academy of Arts, Tallin, Estonia (2018)
Edmonds, E., Turner, G., Candy, L.: Approaches to interactive art systems. In: Proceedings of the 2nd International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia, pp. 113–117. ACM, Singapore (2004). Doi: https://doi.org/10.1145/988834.988854
Mubarak, O.: Designing and Modeling Collective Co-Located Interactions for Art Installations. PhD thesis. CNAM, Paris, France (2018)
Bell, S.: Participatory Art and Computers: Identifying, Analysing and Composing the Characteristics of Works of Participatory Art that Use Computer Technology. PhD thesis. Loughborough University of Technology, Loughborough, England (1991)
Ars Electronica Archives. https://archive.aec.at, (Accessed 1 July 2023)
Archives of Digital Art. https://digitalartarchive.at, (Accessed 1 July 2023)
Hjelm, S.: Research+Design: the Making of Brainball. Interactions 10(1), 26–34 (2003)
Germanidis, A.: Randomly Generated Social Interactions. https://vimeo.com/156882347, (Accessed 26 July 2023)
Benayoun, M.: World Skin. https://benayoun.com/moben/1997/02/12/world-skin-a-photo-safari-in-the-land-of-war, (Accessed 26 July 2023)
Lozano-Hemmer, R.: Zoom Pavilion. https://www.lozano-hemmer.com/texts/manuals/zoom_pavillion.pdf, (Accessed 26 July 2023)
Snibbe, S.: Boundary Functions. https://www.snibbe.com/art/boundaryfunctions, (Accessed 1 July 2023)
van der Heide, E.: Spatial Sounds (100 dB at 100 km/h) in the Context of Human Robot Personal Relationships. In: Lamers, M.H., Verbeek, F. J. (eds.), Human-Robot Personal Relationships (HRPR 2010). LNICST, vol. 59, pp. 27–33. Springer, Heidelberg (2011).  https://doi.org/10.1007/978-3-642-19385-9_4
Scenocosme: Lights Contacts. https://www.scenocosme.com/contacts_installation_en.htm, (Accessed 26 July 2023)
Lozano-Hemmer, R.: Body Movies. https://www.lozano-hemmer.com/body_movies.php, (Accessed 26 July 2023)
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2024 ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
About this paper
Cite this paper
Xu, D., Lamers, M.H., van der Heide, E. (2024). Describing and Comparing Co-located Interaction in Interactive Art Using a Relational Model. In: Brooks, A.L. (eds) ArtsIT, Interactivity and Game Creation. ArtsIT 2023. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 565. Springer, Cham. https://doi.org/10.1007/978-3-031-55312-7_15
Download citation
DOI: https://doi.org/10.1007/978-3-031-55312-7_15
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-031-55311-0
Online ISBN: 978-3-031-55312-7