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Using Audience Avatars to Increase Sense of Presence in Live-Streams

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Computer-Human Interaction Research and Applications (CHIRA 2023)


Social interactions and the sense of presence are important for the spectatorship experience in live-streams. In large audiences, communication gets harder and viewers participate less. This paper explores the possibility of representing an audience using animated avatars to increase the sense of presence and potentially move some traffic from the chat window to the avatars. We discuss the motivations for and the challenges in creating an audience avatar interface.

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Correspondence to Tomáš Pagáč .

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Pagáč, T., Kriglstein, S. (2023). Using Audience Avatars to Increase Sense of Presence in Live-Streams. In: da Silva, H.P., Cipresso, P. (eds) Computer-Human Interaction Research and Applications. CHIRA 2023. Communications in Computer and Information Science, vol 1997. Springer, Cham.

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  • Print ISBN: 978-3-031-49367-6

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