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Service-Oriented Integration of SuperTuxKart

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Service-Oriented Computing – ICSOC 2022 Workshops (ICSOC 2022)


Recent developments in the automotive industry show a rising demand for in-car gaming and entertainment. Series-produced vehicles offer high-performance hardware, displays, sensors, and actors, which can be used for gaming. This trend was recently confirmed in particular by the Mercedes-Benz Group AG, which integrated the racing game SuperTuxKart in its series-produced Mercedes-Benz CLA Coupé. However, integrating and interacting with C++ games, such as SuperTuxKart, is cumbersome as developers need deep technical knowledge about the internal structure of the game and its APIs. This makes development processes time-consuming, knowledge-intensive, and error-prone. To overcome this issue, we developed (i) a domain model for SuperTuxKart and (ii) a REST API supporting this model. The developed API serves as an abstraction layer that enables developers as well as researchers to integrate SuperTuxKart in a service-oriented manner into other applications.

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This work was partially funded by the German Federal Ministry for Economic Affairs and Climate Action (BMWK) project Software-Defined Car (SofDCar) (19S21002).

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Correspondence to Robin D. Pesl .

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Pesl, R.D., Breitenbücher, U., Georgievski, I., Aiello, M. (2023). Service-Oriented Integration of SuperTuxKart. In: Troya, J., et al. Service-Oriented Computing – ICSOC 2022 Workshops. ICSOC 2022. Lecture Notes in Computer Science, vol 13821. Springer, Cham.

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  • Print ISBN: 978-3-031-26506-8

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