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Writing with (Digital) Scissors: Designing a Text Editing Tool for Assisted Storytelling Using Crowd-Generated Content

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Interactive Storytelling (ICIDS 2022)

Abstract

Digital Storytelling can exploit numerous technologies and sources of information to support the creation, refinement and enhancement of a narrative. Research on text editing tools has created novel interactions that support authors in different stages of the creative process, such as the inclusion of crowd-generated content for writing. While these interactions have the potential to change workflows, integration of these in a way that is useful and matches users’ needs is unclear. In order to investigate the space of Assisted Storytelling, we designed and conducted a study to analyze how users write and edit a story about Cultural Heritage using an auxiliary source like Wikipedia. Through a diffractive analysis of stories, creative processes, and social and cultural contexts, we reflect and derive implications for design. These were applied to develop an AI-supported text editing tool using crowd-sourced content from Wikipedia and Wikidata.

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Notes

  1. 1.

    https://paulobala.github.io/ICIDS2022/.

  2. 2.

    https://elicit.org/.

  3. 3.

    https://vuejs.org/.

  4. 4.

    https://tiptap.dev/.

  5. 5.

    https://prosemirror.net/.

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Acknowledgements

This research was supported by MEMEX (MEMories and EXperiences for inclusive digital storytelling) project funded by the European Union’s Horizon 2020 research and innovation program under grant agreement No 870743, and by LARSyS (Project UIDB/50009/2020).

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Correspondence to Paulo Bala .

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Bala, P., James, S., Del Bue, A., Nisi, V. (2022). Writing with (Digital) Scissors: Designing a Text Editing Tool for Assisted Storytelling Using Crowd-Generated Content. In: Vosmeer, M., Holloway-Attaway, L. (eds) Interactive Storytelling. ICIDS 2022. Lecture Notes in Computer Science, vol 13762. Springer, Cham. https://doi.org/10.1007/978-3-031-22298-6_9

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