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Hands-on PLC Training Approach for IT Students Using Virtual Reality

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Managing and Implementing the Digital Transformation (ISIEA 2022)

Part of the book series: Lecture Notes in Networks and Systems ((LNNS,volume 525))

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Abstract

The Automation 4.0 needs the integration of Information Technology and the classic automation technology. Most of the IT students lack of the automation technology part where hardware plays an important role. To overcome this, we constructed an approach to create a hands-on PLC training for IT students using Virtual Reality (VR) technology. The pedagogical concept of ADDIE model was implemented in the phase of instructional design. The 3D models of PLCnext learning kit was created using Blender. For interaction purpose, the Unity engine is taken into account. The proposed virtual training system was evaluated in a closed settings. The System Usability Scale (SUS) score suggests that the virtual training system is a good application (68.125).

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Acknowledgments

This work is done at Digital Media and Interaction Research Laboratory (DMI), Faculty of Informatics, Burapha University. We are deeply grateful for the grant and supports from the Faculty of Informatics.

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Correspondence to Prajaks Jitngernmadan .

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Kubola, K., Jantarakongkul, B., Boonmee, P., Jitngernmadan, P. (2022). Hands-on PLC Training Approach for IT Students Using Virtual Reality. In: Matt, D.T., Vidoni, R., Rauch, E., Dallasega, P. (eds) Managing and Implementing the Digital Transformation. ISIEA 2022. Lecture Notes in Networks and Systems, vol 525. Springer, Cham. https://doi.org/10.1007/978-3-031-14317-5_27

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