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Overview of JOKER@CLEF 2022: Automatic Wordplay and Humour Translation Workshop

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Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 13390))

Abstract

While humour and wordplay are among the most intensively studied problems in the field of translation studies, they have been almost completely ignored in machine translation. This is partly because most AI-based translation tools require a quality and quantity of training data (e.g., parallel corpora) that has historically been lacking for humour and wordplay. The goal of the JOKER@CLEF 2022 workshop was to bring together translators and computer scientists to work on an evaluation framework for wordplay, including data and metric development, and to foster work on automatic methods for wordplay translation. To this end, we defined three pilot tasks: (1) classify and explain instances of wordplay, (2) translate single terms containing wordplay, and (3) translate entire phrases containing wordplay (punning jokes). This paper describes and discusses each of these pilot tasks, as well as the participating systems and their results.

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Notes

  1. 1.

    https://www.joker-project.com/pun-translation-contest/.

  2. 2.

    Unlike in the SemEval-2017 task, we simply list the word(s) in question rather than indicating their position within the instance.

  3. 3.

    https://www.nltk.org/_modules/nltk/stem/wordnet.html.

  4. 4.

    See Sect. 7 for further explanation.

  5. 5.

    On closer inspection, we determined that Example 12 was very close to an example from a train set.

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This work has been funded in part by the National Research Agency under the program Investissements d’avenir (Reference ANR-19-GURE-0001) and by the Austrian Science Fund under project M 2625-N31. JOKER is supported by La Maison des sciences de l’homme en Bretagne. We thank Orlane Puchalski, Adrien Couaillet, Ludivine Grégoire and Paul Campen for data collection as well as Eric Sanjuan for providing a server. We also thank the PC members: Monika Bokiniec, Ġorġ Mallia, Gordan Matas, Mohamed Saki, Alain Kerhervé, Grigori Sidorov, Victor Manuel Palma Preciado, Fabrice Antoine, and Danica Škara.

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Ermakova, L. et al. (2022). Overview of JOKER@CLEF 2022: Automatic Wordplay and Humour Translation Workshop. In: Barrón-Cedeño, A., et al. Experimental IR Meets Multilinguality, Multimodality, and Interaction. CLEF 2022. Lecture Notes in Computer Science, vol 13390. Springer, Cham. https://doi.org/10.1007/978-3-031-13643-6_27

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