Abstract
Up until this point, we have focused on using the Implicit Interaction Framework for analyzing and making simple the use of analogues and patterns. We have been looking at how the pacing, dynamics, signaling, and expectations of interactions can be mapped into the space of initiative and attentional demand so that our interactions with machines can be informed by our experiences interacting with people. However, interaction designers are rarely tasked with these simple types of problems; more routinely, they are asked to design intuitive and easy-to-use interactions for novel technologies, often ones without a lot of easy analogues to fall back on. As our designs move further into uncharted territories, it becomes increasingly important to have a playbook of successful interaction strategies to draw from.
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Ju, W. (2015). Action and Reaction: The Interaction Design Factory. In: The Design of Implicit Interactions. Synthesis Lectures on Human-Centered Informatics. Springer, Cham. https://doi.org/10.1007/978-3-031-02210-4_5
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DOI: https://doi.org/10.1007/978-3-031-02210-4_5
Publisher Name: Springer, Cham
Print ISBN: 978-3-031-01082-8
Online ISBN: 978-3-031-02210-4
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