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ART for Art Revisited: Analysing Technology Adoption Through AR Taxonomy for Art and Cultural Heritage

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Augmented Reality Art

Part of the book series: Springer Series on Cultural Computing ((SSCC))

Abstract

Understanding how effective technology adoption is and how well opportunities created by advances in technology are utilised is vital for supporting adoption and development of technology. To this end, we propose an activity-based taxonomy method designed to produce technology adoption insights. The method is applied on adoption of Augmented Reality (AR) technology in the context of art and cultural heritage. Through this, we build an AR taxonomy for art and cultural heritage which we then used to classify 119 AR applications in this domain. The results of classification provide meaningful insight into technology adoption and how it changed compared to reports in the previous edition of this book. To name a few: (i) general lack of support for communication and personalisation activities persist; (ii) the quality of adoption remains below satisfying level, yet some improvements have been made within the past few years; (iii) despite limited immersion capacity, handheld AR systems persist to be the most commonly used systems; and (iv) irrespective of difficult and costly setups, a substantial proportion of classified systems represents spatial AR systems; yet, this ratio recently dropped due to the higher adoption of head-mounted display systems, which is largely limited to the research domain.

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Acknowledgements

This research was supported by the European Commission through the InnoRenew CoE project (Grant Agreement 739574) under the Horizon2020 Widespread-Teaming program and the Republic of Slovenia (investment funding of the Republic of Slovenia and the European Union of the European Regional Development Fund). We also acknowledge support from the Slovenian research agency ARRS (Programme no. P1-0383, J1-9186, J1-1715, J5-1796, and J1-1692).

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Čopič Pucihar, K., Kljun, M. (2022). ART for Art Revisited: Analysing Technology Adoption Through AR Taxonomy for Art and Cultural Heritage. In: Geroimenko, V. (eds) Augmented Reality Art. Springer Series on Cultural Computing. Springer, Cham. https://doi.org/10.1007/978-3-030-96863-2_1

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