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Resonant Webs: An International Online Collaborative Arts Performance for Individuals with and without a Disability

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Part of the Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering book series (LNICST,volume 422)


In this paper we discuss the creation of an international online sound arts performance developed in collaboration between artists in Australia and Japan. The COVID-19 global pandemic has made community activities related to the arts more challenging due to restrictions on personal mobility and international travel. We report on a hybrid workshop approach that combines online and face-to-face interaction, which has enabled sound artists with intellectual disability to participate in activities with international outreach. Specifically, we describe the design and technological implementation of a live performance and an interactive audio-visual artwork that translates audio data to visual effect from an Australian ensemble of sound art musicians with intellectual disability, and a professional Japanese Noh singer and performer. Based on the artists initial reflections in developing the performance we discuss opportunities and advantages of online digital spaces for international collaboration and co-creation in community arts contexts that may be utilised in the future.


  • Interactive art
  • Disability
  • Sonic arts
  • Participation
  • Interaction design

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Resonant Webs is supported by grant funding from the Australia Japan Foundation of the Department of Foreign Affairs and Trade; Toyota Foundation D19-ST-0015 (Interactive Arts and Disability: Creative Rehabilitation and Activity for Individuals with a Disability), and JSPS 17K00740. The authors wish to thank Slow Label, Ryoko Aoki and Minato City: Cultural Program for their support.

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Correspondence to Jonathan Duckworth .

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Duckworth, J., Mochizuki, S., Eldridge, R., Hullick, J. (2022). Resonant Webs: An International Online Collaborative Arts Performance for Individuals with and without a Disability. In: Wölfel, M., Bernhardt, J., Thiel, S. (eds) ArtsIT, Interactivity and Game Creation. ArtsIT 2021. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 422. Springer, Cham.

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