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Music Innovation and the Impact of COVID-19 on the Way We Experience Music

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Transitioning Media in a Post COVID World

Abstract

Innovation in music has led to the development of new musical genres, instruments, media, and creation tools. In recent decades, the Internet and mobile devices have revolutionized the field, shifting music consumption to digital media, making music available anywhere and anytime. Recent technological advances are enabling applications to be taken to the next level through generating music or playlists and personalizing musical experiences. Innovative business and monetization models are being developed to change the distribution of funds in the music industry in a manner advantageous to artists. Researchers continue exploring additional benefits of music in fields like sports, health, and well-being. Despite these developments, the structure of the music industry and the ways in which we consume and teach music have changed little for decades and even centuries. The media have changed, but the experience of listening to a song remains the same, and the prevalent method of learning music is still in a face-to-face lesson.

COVID-19 has dramatically shaken up the music scene: while music consumption increased, live concerts were cancelled, music lessons moved online, and playing in ensembles became unfeasible. In this chapter we discuss how the pandemic spearheaded innovation in music, driving people to create and experience music in new ways. These changes presented opportunities for music startups to harness technology, develop innovative musical experiences, and disrupt the music industry. This chapter discovers changes in music innovation and how it was affected by the pandemic. We focus on the case of the Israeli music startup ecosystem.

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Notes

  1. 1.

    Why is the music industry battling YouTube and what happens next? https://www.theguardian.com/technology/2016/may/20/music-industry-battling-google-youtube-what-happens-next

  2. 2.

    How streaming is changing the music industry, Deloitte. https://www2.deloitte.com/us/en/insights/industry/technology/how-streaming-is-changing-the-music-industry.html

  3. 3.

    Music & Copyright. (May 20, 2020). Total recorded music market share worldwide in 2019, by label [Graph]. In Statista. Retrieved September 13, 2021, from https://www.statista.com/statistics/947107/recorded-music-market-worldwide-label/

  4. 4.

    Music Tech Sector Landscape Report, Tracxn. https://tracxn.com/d/reports-feed/music-tech-sector-landscape-report

  5. 5.

    Report 424: Music/Tech Startups in 2019, musically. https://musically.com/2019/09/02/report-424-music-tech-startups-in-2019/

  6. 6.

    The Israeli Technological Eco-system, Deloitte. https://www2.deloitte.com/il/en/pages/innovation/article/the_israeli_technological_eco-system.html

  7. 7.

    The Israeli Tech Review 2020 and 2021, IVC Research Center and Meitar Law Offices. https://www.ivc-online.com/Portals/0/RC/Magazine%20&%20YB/IVC_Meitar_Israeli_Tech_Review_2020/mobile/index.html, https://www.ivc-online.com/LinkClick.aspx?fileticket=elxRgCjBtZw%3d&portalid=0&timestamp=1618166486915

  8. 8.

    https://www.meetup.com/MusicTechnologyIsrael/, https://www.facebook.com/groups/MusicTechnologyIsrael/

  9. 9.

    Israel Innovation Authority 2021 Innovation Report.

  10. 10.

    Music Tech Sector Landscape Report, Tracxn. https://tracxn.com/d/reports-feed/music-tech-sector-landscape-report

  11. 11.

    IFPI issues Global Music Report 2021. https://www.ifpi.org/ifpi-issues-annual-global-music-report-2021/

  12. 12.

    The Future Of Music Streaming: How COVID-19 Has Amplified Emerging Forms Of Music Consumption https://www.forbes.com/sites/kristinwestcottgrant/2020/05/16/the-future-of-music-streaming-how-covid-19-has-amplified-emerging-forms-of-music-consumption/?sh=3e57f55444a3

  13. 13.

    Americans are listening to more new music during coronavirus pandemic, new study says https://www.nme.com/news/music/people-are-listening-to-more-new-music-during-coronavirus-pandemic-new-study-says-2667098

  14. 14.

    Dua Lipa’s Very Expensive Concert Is the Future of Live Streaming https://www.rollingstone.com/pro/news/dua-lipa-livestream-cost-viewership-1096950/

  15. 15.

    The Rolling Stones launch new series of special online performances ‘Extra Licks’ https://www.nme.com/news/music/the-rolling-stones-launch-new-series-of-special-online-performances-extra-licks-2657976

  16. 16.

    BLACKPINK’s ‘THE SHOW’ draws 280,000 viewers https://www.koreatimes.co.kr/www/art/2021/02/732_303421.html

  17. 17.

    Glastonbury live-stream festival: Coldplay, Michael Kiwanuka and Haim to perform https://www.theguardian.com/culture/2021/mar/31/glastonbury-live-stream-festival-coldplay-michael-kiwanuka-and-haim-to-perform

  18. 18.

    One World: Together at Home concert raises $127m for coronavirus relief https://www.theguardian.com/music/2020/apr/20/one-world-together-at-home-concert-lady-gaga-raises-127m-coronavirus-relief

  19. 19.

    Report: Most important data on digital audiences during coronavirus https://thenextweb.com/news/report-most-important-data-on-digital-audiences-during-coronavirus

  20. 20.

    Ariana Grande Should Earn A Fortune From Her ‘Fortnite’ Rift Tour Concert https://www.forbes.com/sites/paultassi/2021/08/02/ariana-grande-should-earn-a-fortune-from-her-fortnite-rift-tour-concert/?sh=7043e295130b; Fortnite, Ariana Grande, and gaming’s new musical revolution https://www.independent.co.uk/arts-entertainment/games/features/fortnite-ariana-grande-gta-5-b1898327.html

  21. 21.

    JoyTunes joins unicorn club with $50 million round led by Google’s investment arm, Calcalist https://www.calcalistech.com/ctech/articles/0,7340,L-3910571,00.html

  22. 22.

    Israeli digital catalog co Artlist buys rival for $65m, Globes https://en.globes.co.il/en/article-israeli-digital-catalog-co-artlist-buys-rival-for-65m-1001353263

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Hollander-Shabtai, R., Tzofi, O. (2022). Music Innovation and the Impact of COVID-19 on the Way We Experience Music. In: Einav, G. (eds) Transitioning Media in a Post COVID World. The Economics of Information, Communication, and Entertainment. Springer, Cham. https://doi.org/10.1007/978-3-030-95330-0_4

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