Skip to main content

Digital Creativity Dimension: A New Domain for Creativity

  • Chapter
  • First Online:
Creativity in the Design Process

Part of the book series: Springer Series in Design and Innovation ((SSDI,volume 18))

Abstract

With the world rapidly changing, creativity has become more fundamental than ever before. We live in a society where those who do not creatively innovate risk failure in any of several domains of life. With the growth of computational power of machines and the development of Artificial Intelligent systems, the centrality of humans in the future will strongly rely on their creativity skills that are therefore transforming from a sort of scientific singularity reserved to a few talented individuals to an essential ability for the entire human species.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

eBook
USD 16.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 119.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 119.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  • Amabile, T.M.: The social psychology of creativity: a componential conceptualization. J. Pers. Soc. Psychol. 45(2), 357 (1983)

    Article  Google Scholar 

  • Amabile, T.M.: A model of creativity and innovation in organizations. Res. Org. Behav., 123–167 (1988)

    Google Scholar 

  • Amabile, T.M.: Creativity and innovation in organizations. In: Harvard Business School Background Note, pp. 239–396 (1996)

    Google Scholar 

  • Bandura, A.: Social foundations of thought and action: a social-cognitive theory. Prentice-Hall, Upper Saddle River, NJ (1986)

    Google Scholar 

  • Barron, F.: All creation is a collaboration. In: Montuori, A., Purser, R. (eds.) Social Creativity, 1, pp. 49–59. Hampton Press, Cresskill (1999)

    Google Scholar 

  • Benedek, M., Fink, A., Neubauer, A.C.: Enhancement of ideational fluency by means of computer-based training. Creat. Res. J. 18, 317–328 (2006)

    Article  Google Scholar 

  • Burkhardt, J.M., Lubart, T.: Creativity in the age of emerging technology: some issues and perspectives in 2010. Creat. Inno. Manag. 19(2), 160–166 (2010)

    Article  Google Scholar 

  • Cabanero‐Johnson, P.S., Berge, Z.: Digital natives: back to the future of microworlds in a corporate learning organization. Learn. Org. 16(4), 290–297 (2009)

    Google Scholar 

  • Carson, S.H., Peterson, J.B., Higgins, D.M.: Reliability, validity, and factor structure of the creative achievement questionnaire. Creat. Res. J. 17(1), 37–50 (2005)

    Google Scholar 

  • Corazza, G.E.: Potential originality and effectiveness: the dynamic definition of creativity. Creat. Res. J. 28(3), 258–267 (2016)

    Article  Google Scholar 

  • Corazza, G.E.: Organic creativity for well-being in the post-information society. Europe’s J. Psychol. 13(4), 599–605 (2017)

    Article  Google Scholar 

  • Corazza, G.E., Agnoli, S.: On the impact of ICT over the creative process in humans. In: MCCSIS Conference 2015 Proceedings, Las Palmas De Gran Canaria (2015a)

    Google Scholar 

  • Corazza, G.E., Agnoli, S.: Multidisciplinary Contributions to the Science of Creative Thinking. Springer, Singapore (2015b)

    Google Scholar 

  • Csikszentmihalyi, M.: Society, culture, and person: a systems view of creativity. In: Sternberg, R.J. (ed.) The Nature of Creativity, pp. 325–339. Cambridge University Press, New York (1988)

    Google Scholar 

  • Csikszentmihalyi, M.: Flow: The Psychology of Optimal Experience. Harper & Row, New York (1990)

    Google Scholar 

  • Dubberly, H.: How Do You Design. A Compendium of Models. Dubberly Design Office (2004)

    Google Scholar 

  • Feldman, D.H., Csikszentmihalyi, M., Gardner, H.: Changing the World: A Framework for the Study of Creativity. Praeger, Westport, CT (1994)

    Google Scholar 

  • Florida, R.: The Rise of the Creative Class, Revisited. Basic Books, New York (2014)

    Google Scholar 

  • Gauntlett, D.: Making is Connecting, The Social Meaning of Creativity, from DIY and Knitting to YouTube and Web 2.0. Polity Press, Cambridge (2011)

    Google Scholar 

  • Glăveanu, V.P.: Paradigms in the study of creativity: introducing the perspective of cultural psychology. New Ideas Psychol. 28(1), 79–93 (2010)

    Article  Google Scholar 

  • Glăveanu, V.P.: Creativity as a sociocultural act. J. Creat. Behav. 49(3), 165–180 (2015)

    Article  Google Scholar 

  • Guilford, J.P.: Creativity. Am. Psychol. 5(9), 444–454 (1950)

    Article  Google Scholar 

  • Hoffmann, J., Ivcevic, Z., Brackett, M.: Creativity in the age of technology: measuring the digital creativity of millennials. Creat. Res. J. 28(2), 149–153 (2016)

    Article  Google Scholar 

  • Jackson, L.A., Witt, E.A., Games, A.I., Fitzgerald, H.E., von Eye, A., Zhao, Y.: Information technology use and creativity: findings from the children and technology project. Comput. Hum. Behav. 28(2), 370–376 (2012)

    Google Scholar 

  • Kaufman, J., Sternberg, R.: The Cambridge Handbook of Creativity. Cambridge University Press, Cambridge, UK (2010)

    Book  Google Scholar 

  • King, L.A., Walker, L.M., Broyles, S.J.: Creativity and the five-factor model. J. Res. Pers. 30(2), 189–203 (1996)

    Google Scholar 

  • Kozbelt, A., Beghetto, R.A., Runco, M.A.: Theories of creativity. In: Kaufman, J.C., Sternberg, R.J. (Eds.) The Cambridge Handbook of Creativity. Cambridge University Press, Cambridge, UK (2010)

    Google Scholar 

  • Lassig, C.J.: Perceiving and pursuing novelty: a grounded theory of adolescent creativity. Doctoral dissertation, Queensland University of Technology (2012)

    Google Scholar 

  • Lee, K.C.: Digital creativity: New frontier for research and practice. Comput. Hum. Behav. 42, 1–4 (2015)

    Article  Google Scholar 

  • Lee, M.R., Chen, T.T.: Digital creativity: research themes and framework. Comput. Hum. Behav. 42, 12–19 (2015)

    Article  Google Scholar 

  • Literat, I., Glăveanu, V.P.: Same but different? Distributed creativity in the internet age. Creat. Theor. Res. Appl. 3(2), 330–342 (2016)

    Google Scholar 

  • Literat, I., Glaveanu, V.P.: Distributed creativity on the internet: a theoretical foundation for online creative participation. Int. J. Commun. (0), 893–908 (2018)

    Google Scholar 

  • Loveless, A.: Creating spaces in the primary curriculum: ICT in creative subjects. Curriculum J. 14(1), 5–21 (2003)

    Article  Google Scholar 

  • Mace, M.A., Ward, T.: Modeling the creative process: A grounded theory analysis of creativity in the domain of art making. Creat. Res. J. 14(2), 179–192 (2002)

    Google Scholar 

  • Mason, J.H.: The Value of Creativity: An Essay on Intellectual History, from Genesis to Nietzsche. Ashgate, Hampshire (2003)

    Google Scholar 

  • McCrae, R.R.: Creativity, divergent thinking, and openness to experience. J. Pers. Soc. Psych. 52(6), 1258 (1987)

    Google Scholar 

  • Mumford, M.D., Baughman, W.A., Maher, M.A., Costanza, D.P., Supinski, E.P.: Process-based measures of creative problem-solving skills: IV Category combination. Creat. Res. J. 10(1), 59–71 (1997)

    Google Scholar 

  • Mumford, M.D., Mobley, M.I., Reiter‐Palmon, R., Uhlman, C.E., Doares, L.M.: Process analytic models of creative capacities. Creat. Res. J. 4(2), 91–122 (1991)

    Google Scholar 

  • Negus, K., Pickering, M.: Creativity, Communication and Cultural Value. Sage Publications, London (2004)

    Google Scholar 

  • Oldham, G.R., Da Silva, N.: The impact of digital technology on the generation and implementation of creative ideas in the workplace. Comput. Hum. Behav. 42, 4–11 (2016)

    Google Scholar 

  • Parnes, S.J., Harding, H.F.: Preface In Parnes, S.J., Harding, H.F (Eds), A source book for creative thinking, v–viii, Charles Scribner’s Sons, New York (1962)

    Google Scholar 

  • Poincare, H.: The Foundation of Science. Science Press, New York (1924)

    Google Scholar 

  • Rhodes, M.: An analysis of creativity. Phi Delta Kappan 42(7), 305–310 (1961)

    Google Scholar 

  • Roth, B.: Design process and creativity. Retrieved from https://dschool.stanford.edu/resources/bernie-roth-treatise-on-design-thinking (1973). Last accessed 15 Dec 2019

  • Rubenson, D.L.: On creativity, economics, and baseball. Creat. Res. J. 4, 205–209 (1991)

    Google Scholar 

  • Rubenson, D.L., Runco, M.A.: The psychoeconomic approach to creativity. New Ideas in Psychology 10, 131–147 (1992)

    Google Scholar 

  • Rubenson, D.L., Runco, M.A.: The psychoeconomic view of creative work in groups and organizations. Creat. Innov. Manage. 4, 232–241 (1995)

    Google Scholar 

  • Runco, M.A.: Creativity. Annu. Rev. Psychol. 55, 657–687 (2004)

    Article  Google Scholar 

  • Runco, M.A.: Creativity: Theories and Themes: Research, Development, and Practice. Elsevier Academic Press, San Diego, CA (2007)

    Google Scholar 

  • Runco, M.A.: Comments on where the creativity research has been and where is it going. J. Creat. Behav. 51, 308–313 (2017)

    Article  Google Scholar 

  • Runco, M.A., Jaeger, G.J.: The standard definition of creativity. Creat. Res. J. 24(1), 92–96 (2012)

    Article  Google Scholar 

  • Runco, M.A., Kaufman, J.C., Halladay, L.R., Cole, J.C.: Change in reputation as index of genius and eminence. Historical Methods 43, 91–96 (2010)

    Google Scholar 

  • Runco, M.A., Acar, S., Kaufman, J.C., Halliday, L.R.: Changes in reputation and associations with fame and biographical data. J. Genius. Emin. 1, 52–60 (2016b)

    Google Scholar 

  • Sawyer, R.K.: Explaining Creativity: The Science of Human Innovation. University Press, Oxford (2012)

    Google Scholar 

  • Schmitt, L., Buisine, S., Chaboissier, J., Aoussat, A., Vernier, F.: Dynamic tabletop interfaces for increasing creativity. Comput. Hum. Behav. 28(5), 1892–1901 (2012)

    Google Scholar 

  • Shneiderman, B.: Creating creativity: user interfaces for supporting innovation. ACM Trans. Comput. Hum. Interact. 7(1), 114–138 (2000)

    Article  Google Scholar 

  • Shneiderman, B.: Leonardo’s Laptop: Human Needs and the New Computing Technologies. MIT Press, Cambridge, UK (2002)

    Google Scholar 

  • Shneiderman, B.: Creativity support tools: Accelerating discovery and innovation. Commun. ACM 50(12), 20–32 (2007)

    Article  Google Scholar 

  • Shneiderman, B., Fischer, G., Czerwinski, M., Myers, B.: Creativity support tools. In: National Science Foundation Workshop Report, pp. 1–83 (2005)

    Google Scholar 

  • Silvia, P.J., Winterstein, B.P., Willse, J.T., Barona, C.M., Cram, J.T., Hess, K.I., et al.: Assessing creativity with divergent thinking tasks: exploring the reliability and validity of new subjective scoring methods. Psychology of Aesthetics, Creativity, and the Arts 2(2), 68 (2008)

    Google Scholar 

  • Simonton, D.K.: Genius, creativity, and leadership. Harvard University Press, Cambridge, MA (1984)

    Google Scholar 

  • Simonton, D.K.: Creative productivity: a predictive and explanatory model of career trajectories and landmarks. Psychol. Rev. 104(1), 66 (1997)

    Article  Google Scholar 

  • Simonton, D.K.: Creative cultures, nations, and civilizations: Strategies and results. In: Paulus, P., Nijstad, B. (eds.) Group Creativity: Innovation Through Collaboration, pp. 304–325. Oxford University Press, New York (2003)

    Chapter  Google Scholar 

  • Simonton, D.K.: Taking the U.S. patent office criteria seriously: a quantitative three-criterion creativity definition and its implications. Creat. Res. J., 97–106 (2012)

    Google Scholar 

  • Stein, M.: Creativity and culture. J. Psychol. 36, 311–322 (1953)

    Article  Google Scholar 

  • Sternberg, R.J., Lubart, T.I.: An investment theory of creativity and its development. Hum. Dev. 34(1), 1–31 (1991)

    Article  Google Scholar 

  • Sternberg, R.J., Lubart, T.I.: The concept of creativity: Prospects and paradigms. In: Sternberg, R.J. (ed.) Handbook of Creativity, pp. 3–15. Cambridge, New York (1999)

    Google Scholar 

  • Tardif, T.Z., Sternberg, R.J.: What do we know about creativity? In: Sternberg, R.J. (ed.) The Nature of Creativity, pp. 429–440. Cambridge University Press, New York (1988)

    Google Scholar 

  • Tassoul, M., Buijs, J.: Clustering: an essential step from diverging to converging. Creat. Inno. Manage. 16(1), 16–26 (2007)

    Article  Google Scholar 

  • The Partnership of 21st Century Skills.: 21st Century Skills, Education & Competitiveness. A Resource and Policy Guide (2008)

    Google Scholar 

  • Wallas G.: The Art of Thought, 1st Ed. 1926. Solis Press (2014)

    Google Scholar 

  • Ward, T.B., Smith, S.M., Finke, R.A.: Creative cognition. In: Sternberg, R.J. (ed.) Handbook of Creativity, pp. 189–212. Cambridge University Press, Cambridge (1999)

    Google Scholar 

  • Williams, R., Runco, M.A., Berlow, E.: Mapping the themes, impact, and cohesion of creativity research over the last 25 years. Creat. Res. J. 28, 385–394 (2016)

    Article  Google Scholar 

  • World Economic Forum.: The future of jobs: employment, skills and workforce strategy for the fourth industrial revolution (Report), Switzerland. Retrieved from http://www.weforum.org/reports/the-future-of-jobs (2016). Last accessed 20 Dec 2019

  • Zagalo, N., Branco, P.: Creativity in the Digital Age. Springer-Verlag, London (2015)

    Book  Google Scholar 

  • Zaman, M., Anandarajan, M., Dai, Q.: Experiencing flow with instant messaging and its facilitating role on creative behaviors. Comput. Hum. Behav. 26(5), 1009–1018 (2010)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Carmen Bruno .

Rights and permissions

Reprints and permissions

Copyright information

© 2022 The Author(s), under exclusive license to Springer Nature Switzerland AG

About this chapter

Check for updates. Verify currency and authenticity via CrossMark

Cite this chapter

Bruno, C. (2022). Digital Creativity Dimension: A New Domain for Creativity. In: Creativity in the Design Process. Springer Series in Design and Innovation , vol 18. Springer, Cham. https://doi.org/10.1007/978-3-030-87258-8_3

Download citation

  • DOI: https://doi.org/10.1007/978-3-030-87258-8_3

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-87257-1

  • Online ISBN: 978-3-030-87258-8

  • eBook Packages: EngineeringEngineering (R0)

Publish with us

Policies and ethics