Abstract
With the increasing number of intelligent autonomous systems in human society, the ability of such systems to perceive, understand and anticipate human behaviors becomes increasingly important. However, the pedestrian trajectory prediction is challenging due to the variability of pedestrian movement. In this paper, we tackle the problem with a deep learning framework by applying a generative adversarial network (GAN) and introduce a model called Social-Interaction GAN (SIGAN). Specially, we propose a novel Social Interaction Module (SIM) to dispose the human-human interactions, which combines the location and velocity features of the pedestrians in a local area. Extensive experiments show that our proposed model can obtain state-of-the-art accuracy.
Supported by National Natural Science Foundation of China (NSFC) Nos. 61872191 and 41571389.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Grant, J., Flynn, P.: Crowd scene understanding from video. ACM Trans. Multimedia Comput. Commun. Appl. 13(2), 1–23 (2017)
Alahi, A., Ramanathan, V., Li, F.F.: Socially-aware large-scale crowd forecasting. In: Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, pp. 2203–2210. IEEE (2014)
Liu, J., Wang, G., Hu, P., Duan, L.-Y., Kot, A. C.: Global context-aware attention LSTM networks for 3D action recognition. In: Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, pp 1647–1656 (2017)
Deo, N., Rangesh, A.: How would surround vehicles move? A unified framework for maneuver classification and motion prediction. arXiv:1801.06523 (2018)
Bagautdinov, T., Alahi, A., Fleuret, F., Fua, P., Savarese, S.: Social scene understanding: end-to-end multi-person action localization and collective activity recognition. In: Proceedings of the International Conference on Computer Vision and Pattern Recognition, pp. 3425–3434. IEEE (2016)
Ballan, L., Castaldo, F., Alahi, A., Palmieri, F., Savarese, S.: Knowledge transfer for scene-specific motion prediction. In: Leibe, B., Matas, J., Sebe, N., Welling, M. (eds.) ECCV 2016. LNCS, vol. 9905, pp. 697–713. Springer, Cham (2016). https://doi.org/10.1007/978-3-319-46448-0_42
Mirza, M., Osindero, S.: Conditional generative adversarial nets. arXiv preprint arXiv:1411.1784 (2014)
Gupta, A., Johnson, J., Fei-Fei, L., Savarese, S., Alahi, A.: Social GAN: Socially acceptable trajectories with generative adversarial networks. In: Proceedings of the IEEE International Conference on Computer Vision and Pattern Recognition, pp. 2255–2264. IEEE (2018)
Xu, Y., Piao, Z., Gao, S.: Encoding crowd interaction with deep neural network for pedestrian trajectory prediction. In: Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, pp. 5275–5284. IEEE (2018)
Alahi, A., Goel, K., Ramanathan, V., Robicquet, A., Fei-Fei, L.: Social LSTM: human trajectory prediction in crowded spaces. In: Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, pp. 5275–5284. IEEE (2016)
Helbing, D., Molnar, P.: Social force model for pedestrian dynamics. Phys. Rev. E 51(5), 4282 (1995)
Mehran, R., Oyama, A., Shah, M.: Abnormal crowd behavior detection using social force model. In: Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, pp. 935–942. IEEE (2009)
Yamaguchi, K., Berg, A., Ortiz, L., Berg, T.: Who are you with and where are you going? In: Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, pp. 1345–1352. IEEE (2011)
Yi, S., Li, H., Wang, X.: Understanding pedestrian behaviors from stationary crowd groups. In: Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, pp. 3488–3496. IEEE (2015)
Antonini, G., Bierlaire, M., Weber, M.: Discrete choice models of pedestrian walking behavior. Transportation Research Part B: Methodological, pp. 667–687(2006)
Sadeghian, A., Kosaraju, V., Sadeghian, A., Hirose, N., Savarese, S.: Sophie: An attentive GAN for predicting paths compliant to social and physical constraints. arXiv preprint arXiv:1806.01482 (2018)
Vemula, A., Muelling, K., Oh, J.: Modeling cooperative navigation in dense human crowds. In: IEEE International Conference on Robotics and Automation, pp. 1685–1692. IEEE (2017)
Ballan, L., Castaldo, F., Alahi, A., Palmieri, F., Savarese, S.: Knowledge transfer for scene-specific motion prediction. In: Leibe, B., Matas, J., Sebe, N., Welling, M. (eds.) ECCV 2016. LNCS, vol. 9905, pp. 697–713. Springer, Cham (2016). https://doi.org/10.1007/978-3-319-46448-0_42
Su, H., Zhu, J., Dong, Y., Zhang, B.: Forecast the plausible paths in crowd scenes. In: Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, IJCAI-17, pp. 2772–2778. (2017)
Goodfellow, I., et al.: Generative adversarial nets. In: Advances in Neural Information Processing Systems, pp. 2672–2680 (2014)
Du, Y., Wang, W., Wang, L.: Hierarchical recurrent neural network for skeleton based action recognition. In: Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, pp. 1110–1118. IEEE (2015)
Liu, J., Shahroudy, A., Xu, D., Wang, G.: Spatio-temporal LSTM with trust gates for 3D human action recognition. In: Leibe, B., Matas, J., Sebe, N., Welling, M. (eds.) ECCV 2016. LNCS, vol. 9907, pp. 816–833. Springer, Cham (2016). https://doi.org/10.1007/978-3-319-46487-9_50
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2021 Springer Nature Switzerland AG
About this paper
Cite this paper
Zhang, S., Wu, J., Dong, J., Liu, L. (2021). Social-Interaction GAN: Pedestrian Trajectory Prediction. In: Liu, Z., Wu, F., Das, S.K. (eds) Wireless Algorithms, Systems, and Applications. WASA 2021. Lecture Notes in Computer Science(), vol 12939. Springer, Cham. https://doi.org/10.1007/978-3-030-86137-7_46
Download citation
DOI: https://doi.org/10.1007/978-3-030-86137-7_46
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-86136-0
Online ISBN: 978-3-030-86137-7
eBook Packages: Computer ScienceComputer Science (R0)