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Multi-party Video Conferencing System with Gaze Cues Representation for Turn-Taking

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Collaboration Technologies and Social Computing (CollabTech 2021)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 12856))

Abstract

In a multi-party video conference, it is more difficult to achieve smooth turn-taking than in face-to-face communication. This is probably because gaze cues are not shared. In this paper, we propose a system for facilitating turn-taking through the sharing of gaze cues in multi-party video conferences. We implemented video conferencing systems that use arrows and modification of the video window size to share gaze cues the same as in face-to-face communication. We also conducted an experiment to investigate the effect of the system on turn-taking. The results suggested that our system could facilitate turn-taking and communication.

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Notes

  1. 1.

    https://zoom.us/.

  2. 2.

    https://www.microsoft.com/ja-jp/microsoft-365/microsoft-teams/free/.

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Correspondence to Rikuto Iitsuka .

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Iitsuka, R., Kawaguchi, I., Shizuki, B., Takahashi, S. (2021). Multi-party Video Conferencing System with Gaze Cues Representation for Turn-Taking. In: Hernández-Leo, D., Hishiyama, R., Zurita, G., Weyers, B., Nolte, A., Ogata, H. (eds) Collaboration Technologies and Social Computing. CollabTech 2021. Lecture Notes in Computer Science(), vol 12856. Springer, Cham. https://doi.org/10.1007/978-3-030-85071-5_8

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  • DOI: https://doi.org/10.1007/978-3-030-85071-5_8

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-85070-8

  • Online ISBN: 978-3-030-85071-5

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