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Networked Teaching System of College Basketball Course Based on Virtual Reality

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Multimedia Technology and Enhanced Learning (ICMTEL 2021)

Abstract

Aiming at the poor performance of the traditional college basketball course networked teaching system, with the purpose of improving the performance of college basketball course networked teaching system, a virtual reality-based college basketball course networked teaching system is designed. Through the user registration module design, the question answering module design and the student user management module design, the hardware design of the system is completed, and the software design of the system is completed through the management of college basketball course resources and the design of the student basketball course homework management program. The design of the networked teaching system of the course. The test results show that the network teaching system of College Basketball Course Based on virtual reality has reached the design requirements and has higher performance.

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© 2021 ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering

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Liu, Ew. (2021). Networked Teaching System of College Basketball Course Based on Virtual Reality. In: Fu, W., Xu, Y., Wang, SH., Zhang, Y. (eds) Multimedia Technology and Enhanced Learning. ICMTEL 2021. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 388. Springer, Cham. https://doi.org/10.1007/978-3-030-82565-2_16

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  • DOI: https://doi.org/10.1007/978-3-030-82565-2_16

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-82564-5

  • Online ISBN: 978-3-030-82565-2

  • eBook Packages: Computer ScienceComputer Science (R0)

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