Abstract
We introduce Moore’s Law and Dennard scaling. They illustrate that further increases of compute capabilities will result from an increase in parallelism over the upcoming years; which implies that our codes have to be prepared to exploit this parallelism. We identify three levels of parallelism within a CPU (inter-node, intra-node and vector parallelism) and eventually characterise GPUs within these levels.
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Notes
- 1.
The “law” is so popular that Intel paid 10,000 USD for a copy of the original paper print in 2005.
- 2.
Some of these operations might require multiple cycles when expressing them by means of chip frequency, but the punchline is that there’s one operation per cycle sequence.
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Weinzierl, T. (2021). Moore Myths. In: Principles of Parallel Scientific Computing. Undergraduate Topics in Computer Science. Springer, Cham. https://doi.org/10.1007/978-3-030-76194-3_2
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DOI: https://doi.org/10.1007/978-3-030-76194-3_2
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Publisher Name: Springer, Cham
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Online ISBN: 978-3-030-76194-3
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