Abstract
Recent technological advances have greatly affected the museum practice, introducing new and innovative technological solutions for the creation of more interactive, multisensory and experiential museum exhibitions. Virtual reality applications allow museums’ visitors to be fully immersed in interactive adventures and consequently, many museums are focusing their digital strategy on that direction. Meanwhile, the use of serious games technology in museum environments set new perspectives in the educational and the entertaining impact of museums’ experiences. This contribution describes the principles and the guidelines that defined the digital museological design process of the Virtual Museum EPANASTASIS-1821, the development of which is based on the technologies of virtual reality and serious games. The paper indicates how the use of virtual reality and serious games in exhibition design can strengthen designers’ creativity, enhance the interpretation dynamic of the exhibition and the memorization potential and lastly, create memorable museum experiences.
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Acknowledgements
The project EPANASTASIS-1821: “Communication and Promotion of Revival of Historical Events of the Revolution through Virtual Reality-1821” is supported by the Hellenic Foundation for Research and Innovation (H.F.R.I.) under the First Call for H.F.R.I. “Science and Society” - “200 years since the Greek Revolution” (Project Number: 134) (http://www.epanastasis1821.gr/).
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Georgiou, G., Anastasovitis, E., Nikolopoulos, S., Kompatsiaris, I. (2021). EPANASTASIS-1821: Designing an Ιmmersive Virtual Museum for the Revival of Historical Events of the Greek Revolution. In: Ioannides, M., Fink, E., Cantoni, L., Champion, E. (eds) Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection. EuroMed 2020. Lecture Notes in Computer Science(), vol 12642. Springer, Cham. https://doi.org/10.1007/978-3-030-73043-7_28
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