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Motions

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Making Images with Mathematics

Part of the book series: Undergraduate Topics in Computer Science ((UTICS))

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Abstract

This chapter explains how the previously introduced mathematical formulas, defining shapes and transformation matrices, can be extended to time-dependent models of moving shapes. Motions of rigid shapes and shape morphing transformations are considered. Besides pseudo-physical motions, definitions based on Newtonian physics are also introduced.

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References

  1. How Computer Animation Works, https://entertainment.howstuffworks.com/computer-animation.htm.

  2. Thalmann, N.M., Thalmann, D.,Computer Animation. Theory and Practice, Springer, 1990.

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  3. Watt, A. and Watt, M., Advanced Animation and Rendering Techniques. Theory and Practice, Addison-Wesley, 1992.

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  4. Fishbane, P., Gasiorowicz, S., Thornton, S., Physics, 2nd ed., Prentice Hall, 1996.

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Correspondence to Alexei Sourin .

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© 2021 The Author(s), under exclusive license to Springer Nature Switzerland AG

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Sourin, A. (2021). Motions. In: Making Images with Mathematics. Undergraduate Topics in Computer Science. Springer, Cham. https://doi.org/10.1007/978-3-030-69835-5_4

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  • DOI: https://doi.org/10.1007/978-3-030-69835-5_4

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-69834-8

  • Online ISBN: 978-3-030-69835-5

  • eBook Packages: Computer ScienceComputer Science (R0)

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