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Polygons with Prescribed Angles in 2D and 3D

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Graph Drawing and Network Visualization (GD 2020)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 12590))

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Abstract

We consider the construction of a polygon P with n vertices whose turning angles at the vertices are given by a sequence \(A=(\alpha _0,\ldots , \alpha _{n-1})\), \(\alpha _i\in (-\pi ,\pi )\), for \(i\in \{0,\ldots , n-1\}\). The problem of realizing A by a polygon can be seen as that of constructing a straight-line drawing of a graph with prescribed angles at vertices, and hence, it is a special case of the well studied problem of constructing an angle graph. In 2D, we characterize sequences A for which every generic polygon \(P\subset \mathbb {R}^2\) realizing A has at least c crossings, for every \(c\in \mathbb {N}\), and describe an efficient algorithm that constructs, for a given sequence A, a generic polygon \(P\subset \mathbb {R}^2\) that realizes A with the minimum number of crossings. In 3D, we describe an efficient algorithm that tests whether a given sequence A can be realized by a (not necessarily generic) polygon \(P\subset \mathbb {R}^3\), and for every realizable sequence the algorithm finds a realization.

Research on this paper is supported, in part, by NSF grants CCF-1740858, CCF-1712119, and DMS-1839274. The full version is available at http://arxiv.org/abs/2008.10192.

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Correspondence to Radoslav Fulek .

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Efrat, A., Fulek, R., Kobourov, S., Tóth, C.D. (2020). Polygons with Prescribed Angles in 2D and 3D. In: Auber, D., Valtr, P. (eds) Graph Drawing and Network Visualization. GD 2020. Lecture Notes in Computer Science(), vol 12590. Springer, Cham. https://doi.org/10.1007/978-3-030-68766-3_11

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  • DOI: https://doi.org/10.1007/978-3-030-68766-3_11

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