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Introduction to Incomplete Information

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Game Theory for Cyber Deception

Part of the book series: Static & Dynamic Game Theory: Foundations & Applications ((SDGTFA))

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Abstract

In this chapter, we introduce games with incomplete information. The chapter first gives an overview of Bayesian games and then presents signaling games as an example of two-stage games of incomplete information. Signaling games will be used in several chapters within the book (Chaps. 4, 6-8).

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Notes

  1. 1.

    Note that \((v_{1},v_{2})\) can be correlated, so there might be a joint distribution function. Here, for simplicity, we assume that they are independent.

  2. 2.

    Other payment rules such as the second price rule or the third price rule can also be used.

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Correspondence to Jeffrey Pawlick .

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Pawlick, J., Zhu, Q. (2021). Introduction to Incomplete Information. In: Game Theory for Cyber Deception. Static & Dynamic Game Theory: Foundations & Applications. Birkhäuser, Cham. https://doi.org/10.1007/978-3-030-66065-9_3

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