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Emergent Behaviour of Therapists in Virtual Reality Rehabilitation of Acquired Brain Injury

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Part of the Lecture Notes in Computer Science book series (LNISA,volume 12428)

Abstract

This study investigates how therapists are able to adopt a virtual reality toolset for rehabilitation of patients with acquired brain injury. This was investigated by conducting a case study where the therapists and their interactions with the system as well as with the patients were in focus. A tracked tablet gives the therapist a virtual camera and control over the virtual environment. Video recordings, participant observers and field notes were the main sources for data used in an interaction analysis. Results reveal emergent behaviour and resourcefulness by the therapists in utilizing the virtual tools in combination with their conventional approaches to rehabilitation.

Keywords

  • Acquired brain injury
  • Rehabilitation
  • Virtual reality
  • Emergent behaviour

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Acknowledgements

The authors would like to acknowledge Lunden Rehabilitation Centre for their collaboration throughout this study.

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Correspondence to Michael Boelstoft Holte .

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Sæderup, H., Vreme, F., Arnoldson, H.P., Diaconu, A., Holte, M.B. (2020). Emergent Behaviour of Therapists in Virtual Reality Rehabilitation of Acquired Brain Injury. In: Stephanidis, C., Chen, J.Y.C., Fragomeni, G. (eds) HCI International 2020 – Late Breaking Papers: Virtual and Augmented Reality. HCII 2020. Lecture Notes in Computer Science(), vol 12428. Springer, Cham. https://doi.org/10.1007/978-3-030-59990-4_16

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  • DOI: https://doi.org/10.1007/978-3-030-59990-4_16

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  • Print ISBN: 978-3-030-59989-8

  • Online ISBN: 978-3-030-59990-4

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