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Four-Component Instructional Design Applied to a Game for Emergency Medicine

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Recent Advances in Technologies for Inclusive Well-Being

Abstract

The ABCDE method, used internationally to treat seriously ill patients, is a guideline for performing the complex skill of resuscitation that is commonly trained in face-to-face-courses. In the abcdeSIM game, used as a preparation for these courses, players treat patients in a virtual emergency department. We used the Four-Component Instructional Design theory (4C/ID) to redesign the existing game. In this chapter, we explain why the game was redesigned and how the components of this instructional design theory can be applied to designing a serious game for medical education.

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Acknowledgements

We wish to acknowledge IJsfontein, game design company in Amsterdam, the Netherlands for providing input on suitable ways to implement support and making the required technical adjustments to the game.

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Correspondence to Tjitske J. E. Faber .

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Faber, T.J.E., Dankbaar, M.E.W., van Merriƫnboer, J.J.G. (2021). Four-Component Instructional Design Applied to a Game for Emergency Medicine. In: Brooks, A.L., Brahman, S., Kapralos, B., Nakajima, A., Tyerman, J., Jain, L.C. (eds) Recent Advances in Technologies for Inclusive Well-Being. Intelligent Systems Reference Library, vol 196. Springer, Cham. https://doi.org/10.1007/978-3-030-59608-8_5

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