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A Serious Game-Based Peer-Instruction Digital Forensics Workshop

Conference paper
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Part of the IFIP Advances in Information and Communication Technology book series (IFIPAICT, volume 579)

Abstract

Increasing threats in the area of information security raise the necessity for companies to be prepared for a digital forensic investigation. However, even the best investments in technology and infrastructure will fail if employees are not adequately trained. In this paper we propose a workshop concept combining the peer instruction method and elements from the field of serious games. The goal of the combined methods is to enable the participants to investigate a use case in an interactive and playful way. Our concept guides the participants step by step into an increasingly independent way of performing a digital forensic investigation.

Keywords

Digital Forensics Workshop Peer instruction Serious games Capture the Flag 

Notes

Acknowledgment

This work is partly performed under the BMBF TRIO project which is supported by the German Federal Ministry of Education and Research. (https://www.innovative-hochschule.de/de/innovative-hochschulen/trio).

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Copyright information

© IFIP International Federation for Information Processing 2020

Authors and Affiliations

  1. 1.Department of Information SystemsUniversity of RegensburgRegensburgGermany

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