Abstract
Formula One, and its accompanying e-sports series, provides viewers with a large selection of camera angles, with the onboard cameras oftentimes providing the most exciting view of events. Through the implementation of three object detection pipelines, namely Haar cascades, Histogram of Oriented Gradient features with a Support Vector Machine, and a Faster Region-based Convolutional Neural Network (Faster R-CNN), we analyse their ability to detect the cars in real-life and virtual onboard footage using training images taken from the official F1 2019 video game. The results of this research concluded that Faster R-CNNs would be best suited for accurate detection of vehicles to identify events such as crashes occurring in real-time. This finding is evident through the precision and recall scores of 97% and 99%, respectively. The speed of detection when using a Haar cascade also makes it an attractive choice in scenarios where precise detection is not important. The Haar cascade achieved the lowest detection time of only 0.14 s per image at the cost of precision (71%). The implementation of HOG features classifier using an SVM was unsuccessful with regards to detection and speed, which took up to 17 s to classify an image. Both the Haar cascade and HOG feature models improved their performance when tested on real-life images (76% and 67% respectively), while the Faster R-CNN showed a slight drop in terms of precision (93%).
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Spijkerman, R., van der Haar, D. (2020). Video Footage Highlight Detection in Formula 1 Through Vehicle Recognition with Faster R-CNN Trained on Game Footage. In: Chmielewski, L.J., Kozera, R., Orłowski, A. (eds) Computer Vision and Graphics. ICCVG 2020. Lecture Notes in Computer Science(), vol 12334. Springer, Cham. https://doi.org/10.1007/978-3-030-59006-2_16
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DOI: https://doi.org/10.1007/978-3-030-59006-2_16
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