Keywords

1 Introduction

There have been significant advances in the field of tactile displays. The literature shows that tactile displays have the potential to improve the user’s experience in gaming, teleoperation, and virtual environment simulation. For instance, tactile displays were utilized in delivering shape and material information to users  [10] and, also, to deliver instructions and navigational commands  [16]. Most of these haptic feedback technologies transfer information via vibrotactile actuators due to their effective perception on the skin and simple implementation  [3, 7]. However, the vibrotactile feedback does not necessarily provide directional information unless multiple actuators are utilized  [17]. This type of tactile display may also create desensitization and discomfort to users at relatively high intensities  [21, 26].

Recently, skin stretch has been introduced and implemented as an alternative tactile feedback modality in multiple studies. The skin stretch approach has the potential to deliver directional information especially with continuous stimuli using only one actuator  [2]. The moving actuator applies a directional shear force on the surface of the skin, thus, activating the mechanoreceptors that are responsible of detecting and monitoring moving objects on the skin  [15]. Shear forces, applied tangentially to the surface of the skin, result from the friction between the tip of the tactor and the skin  [34]. Larger friction forces, for instance, trigger the mechanoreceptors with higher rates, thus increase the intensity of stimulation. In this study, we hypothesize that the speed of the actuator as well as the shape that is created on the palm of the hand can affect the user’s perception of the intensity and area of stimulation. A two dimensional plotter mechanism was designed to move a rubber tactor across the skin as illustrated in Fig. 1. The haptic cue is conveyed when the tactor creates deformations of the skin in the direction at which it is traveling, hence, users can identify the drawn shapes and estimate their areas comparatively.

The purpose of this research is to investigate this hypothesis related to how users perceive tactile displays of different shapes and speeds. The results of this investigation may provide a new perspective on skin stretch as a method of delivering information and help the development of tactile display systems in many applications.

Fig. 1.
figure 1

Rubber tactor moves in two dimensions on the palm of the hand with different speeds to create a shape. In this case, a circle.

2 Background

Different tactile displays are perceived by different mechanoreceptors in the skin. Each type of mechanoreceptor is excited with the presence of certain stimuli. For instance, fast adapting receptors FA-II perceive the vibration stimulus with different sensitivities based on the frequency and the duration of the vibration  [30]. Skin stretch stimuli, however, are perceived by the slowly adapting receptors SA-II  [6]. These receptors stay active as long as there is a stimulus on the skin. Moreover, it has been shown that tangential forces caused by skin stretch can be perceived accurately and quickly by humans  [4].

Skin stretch stimuli have been widely implemented in tactile display systems on different locations of the skin. Earlier studies have focused on the fingertip to investigate skin stretch as a modality to deliver information. For instance, a previous research showed that humans can differentiate between different tangential and normal forces when the stimulus is applied on the fingertip  [20]. Gleeson et al, studied the effects of speed, displacement, and repetition of tangential skin stretch stimuli on the fingertip  [12]. Their results showed that higher stimulus speeds improved the accuracy and perception of direction. Other studies investigated creating complex displays of virtual objects on the fingertip using skin deformation  [14, 25]. Yem et al. even produced a rubbing sensation on the fingertip using one degree of freedom movement  [32].

There are also other studies that investigated skin stretch displays on the forearm  [8] and on the lower extremities  [7]. However, in comparison to other locations on the skin, few studies are found regarding skin deformation on the palm of the hand. Even though the palm is less sensitive than the fingertips, it has similar densities of SA-II receptors  [29] and provides a larger display area for skin stretch stimulation  [13]. Studies have shown that tactile displays which are applied on the fingers and the palm simultaneously improve users’ perception of relatively large virtual objects  [27]. Skin stretch stimuli on the palm have been used to deliver driving information and direction to drivers through the steering wheel  [23].

Other studies have investigated several factors that may affect skin stretch and skin deformation. For example, Edin et al. applied tangential forces at different locations on the body including the palm of the hand. Their results proved that the speed and direction of the stimulus affect the perception of skin stretch displays  [9]. A more recent study also showed that the intensity of skin stretch is affected by the speed and displacement of the stimulus  [13]. The method presented here investigated how the intensity and size created by the stimulus were perceived based on different speeds and stimulation shapes.

3 Method

This investigation consisted of one set of experiments studying several tactor speeds and stimulation shapes. In each experiment, subjects perceived a random stimulation shape with a certain size and speed. Three stimulation shapes were used: a circle, a square, and an equilateral triangle at two different sizes and two tactor speeds.

3.1 Apparatus

A two dimensional plotter was designed and built specifically for the purpose of this study. Unlike conventional 2D plotters, the stylus was replaced with a tactor and directed upwards so that the palm can rest on it. The tactor’s tip was made out of rubber and had a spherical shape with a diameter of 4mm which is about the size of a board pin. The plotter moved the tactor using two stepper motors attached in an H-bot connection capable of producing different speeds as shown in Fig. 2. The tactor was mounted on a 3D printer base that was connected to the plotter contact surface. All the internal components and connections of the two dimensional plotter were covered with a white box which was cut out in the center to allow the tactor to move freely in a \(7\,\times \,7\) cm space which is slightly less than the size of the average palm for an adult  [24].

Fig. 2.
figure 2

Two dimensional plotter was built using two stepper motors. The rubber tactor is installed on the mount.

3.2 Experimental Setup and Procedure

At the beginning of the experiments, the nature of the study and procedures were generally explained to the subjects. After that, they were asked to sit in front of a screen and rest their right hand on the apparatus without applying extra force. Participants were also asked to wear headphones playing steady music to block noises generated from the apparatus and surroundings. Before the experiments began, a test-experiment was given to subjects where a stimulation shape is randomly applied on the participants’ palms at two speeds 10 mm/s and 20 mm/s. Participants were then asked to rate the intensity of stimuli on a scale from zero to four with zero being the weakest and four the strongest. The reason of conducting the test-experiment is to ensure that subjects had a reference intensity point to compare it to the stimuli that they were about to experience at the experiments.

During the experiments, three stimulation shapes were tested, a circle, square, and an equilateral triangle. Each shape was tested with two speeds (10 mm/s and 20 mm/s) and two areas. The stimulation areas were divided into “small” and “large” areas based on the shape. However since three stimulation shapes were used, the areas were not exactly equal for all the shapes. For instance, the “small” area of the circular stimulus was about \(4.5\, \mathrm{cm}^2\) (\(r = 1.2\, \mathrm{cm}\)), while as for the square, the area was \(4.4\, \mathrm{cm}^2\) (\(w = 2.1\, \mathrm{cm}\)) and for the equilateral triangle the area was \(1.7\, \mathrm{cm}^2\) (\(l = 2\, \mathrm{cm}\)). Table 1 shows the areas and perimeters for all three shapes.

Table 1. Stimulation shapes, speeds, and sizes.

With each experiment, a random stimulation shape was applied counterclockwise on the palm with a certain speed and size. The screen in front of the participants displayed all six stimulation shapes (two sizes for each shape). The sizes were exaggerated so that subjects can identify large and small shapes on the screen easily. The display also showed the intensity scale that was described previously. After each stimulation shape was applied, participants recorded their response using the information on the screen. A total of 12 shape, speed, and size combinations were randomly applied on each participant. The experiments took 15 min in total, including a few minutes break. Figure 3 shows the full experimental setup with the screen.

3.3 Participants

A total of ten subjects participated in the experiments, six males and four females. All of them were healthy, right handed, and between the age of 18 and 50. Each subject read and signed a consent form agreeing to participate in the experiments.

Fig. 3.
figure 3

Experiment setup where subject’s right hand rests on the apparatus. The screen shows the stretch intensity scale and the shapes and sizes used in the experiments.

4 Results

In this study the collected data was analyzed using ANOVA with a dependent variable of stretch intensity and four independent variables of tactor speed, stimulation shape and size, and subject. Another ANOVA with a dependent variable of subject answers (shape, size) and three independent variables of stretch intensity, tactor speed, and subject was also conducted. When the results showed statistical differences, a Tukey’s honest significant difference (HSD) test was performed as a post-hoc test. All statistical tests were based on alpha value of 0.05.

Fig. 4.
figure 4

The means and standard errors for the perceived stretch intensity at two tactor speeds. The average stretch intensity of slow tactor speeds was statistically significantly less than fast speeds.

Fig. 5.
figure 5

The means and standard errors for the perceived stretch intensity at two stimulation sizes. The average stretch intensity of small stimulation sizes was statistically significantly less than large sizes.

The results of the first analysis showed that the “slow” tactor speed (10 mm/s) had a statistically significantly smaller stretch intensity (\(F(1, 106) = 58.06\), \(p < 0.001\)) than the “fast” stimuli (20 mm/s) in all stimulation shapes. Figure 4 shows the mean intensity of stimuli for the “slow” and “fast” tactor speeds. The slow tactor speed recorded a mean stretch intensity of 1.75 which was between “weak” and “normal”. The mean stretch intensity of the fast tactor speed, however, was around 2.7, closer to “strong” on the stretch intensity scale. Moreover, the results showed that “small” stimuli sizes also had statistically significantly less stretch intensity (\(F(1, 106) = 58.67\), \(p < 0.001\)) than “large” stimuli sizes within all the applied shapes as illustrated in Fig. 5. The results of stimuli shapes versus stretch intensity showed that the circular shape had statistically significantly less stretch intensity (\(F(2, 106) = 26.27\), \(p < 0.001\)) than the other rectangular and triangular shapes regardless of the size. Figure 6 shows the stretch intensities of the three stimulation shapes. The results did not, however, show any statistical significant differences between subjects.

The second analysis focused on the perception of shapes and sizes of the stimuli. The results showed that subjects perceived the “slow” tactor speed statistically significantly “smaller” (\(F(1, 106) = 15.79\), \(p < 0.0001\)) than the “fast” tactor speed as shown in Fig. 7. Furthermore, seven out of ten subjects miss-identified the “small” square at “fast” tactor speed as a circle of the same size.

Fig. 6.
figure 6

The means and standard errors for the perceived stretch intensity at three stimulation shapes. The average stretch intensity of the circular shape was statistically significantly less than other stimulation shapes.

5 Discussion

In this study, the shape, speed, and intensity of skin stretch stimulation were investigated on the palm. The experimental results showed that the “slow” tactor speed was perceived with statistically significantly less intensity than the “fast” speed. These results agree with previous findings where the intensity of skin stretch perception increases as tactor speed increases  [13]. They concluded that the relation between speed and intensity, however, was nonlinear. Other studies showed that an increase in the tactor speed enhances the intensity and accuracy of the perceived stimulus on the finger  [12].

Further, the results of our experiments showed that “small” stimuli shapes were perceived with statistically significantly less intensity than “large” stimuli shapes. A small stimulation shape is created via short stimuli distance, thus, producing less stimulation intensity. Caswell et al. showed that shorter tactor displacement yielded a higher accuracy in predicting the direction of stimuli since their intensity increased  [5]. The same results were also found in  [13]. However, these findings can be related to the spatial distribution of the receptors perceiving the stimuli. Studies have shown that mechanoreceptors are not evenly distributed on the palm as their densities increase towards the fingertips  [1, 29]. Moreover, the ridges on the palm may have played a role on increasing the intensity of perception for the “large” stimulation shapes. Previous studies indicated that the microstructure of skin strongly affect the perception of skin stretch displays  [22].

Fig. 7.
figure 7

The means and standard errors of average stimulus sizes at two tactor speeds. The areas created by slow tactor speeds were perceived statistically significantly larger than fast speeds.

Despite the statistical differences between stimuli sizes, the experiments showed that the “circle” stimulation shape had statistically significantly less intensity than the “square” and “triangle” as illustrated in Fig. 6. It seems that the presence of corners in the latter shapes amplified the intensity of stimulation even though the tactor did not stop at those corners during the experiments. These corners might have increased the friction coefficient between the tip of the tactor and skin, thus, increasing the intensity. It has been shown that tangential displacements with friction is perceived with higher sensitivity than frictionless motion  [19, 28]. Moreover, the triangular shape was perceived with the highest intensity out of the three stimulation shapes. This suggests that acute angles of a stimulus may have an impact on its intensity. Although this effect is distinctly different than the priming effect, where multiple stimuli in the same direction increase the sensitivity of perception  [11], it is however worth investigating in the future.

In addition to the statistical differences in the intensity between tactor speeds, the stimulation size, and shape, the experimental results showed that “slow” tactor speeds were perceived statistically significantly larger than “fast” tactor speeds even though the 12 experiments were randomly conducted. Whitsel et al. studied the velocity of a stimulus against its perceived motion and found that distances can be perceived shorter as the stimulus velocity increased  [31]. Others have concluded that a stimulus length is perceived as result of speed and duration  [33]. Such a phenomenon can occur due to the spatial properties of the receptors in the skin  [18]. The time duration in our experiments varied from approximately 7 seconds to 15 seconds for each experiment depending on the tactor speed and stimulation shape. It is possible that subjects may have perceived the stimulation shapes of “fast” tactor speeds as smaller. Moreover, seven out of ten subjects perceived the “small” square at “fast” tactor speed as a small “circle”. This might be related to the similarities between the small square and circle in the perimeters and areas as shown in Table 1.

6 Conclusion

In this paper, the effects of stimulation speed, shape and intensity on skin stretch were investigated by conducting a series of experiments on the palm of the hand. Ten subjects participated in these experiments where two tactor speeds and three stimulation shapes were tested. The results showed that stimuli intensities of relatively slow tactor speeds were statistically significantly less than the fast ones. The experimental results also showed that relatively small stimulation sizes and circular shapes were perceived with less intensity than large stimulation sizes and other shapes respectively. Further, there were also differences in the perceived sizes of stimuli among stimulation shapes. Future work will focus on studying the direction of the stimulus and stimulation angles of different shapes on the skin.