Abstract
A common objective for using active-lighting techniques is to measure 3D geometric properties (e.g., shapes, positions, normals) of real scenes. Thus, 3D geometrical modeling of 3D scenes and measurement devices (e.g., cameras, laser sources, video projectors) are crucially important.
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Ikeuchi, K. et al. (2020). Geometry. In: Active Lighting and Its Application for Computer Vision. Advances in Computer Vision and Pattern Recognition. Springer, Cham. https://doi.org/10.1007/978-3-030-56577-0_2
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DOI: https://doi.org/10.1007/978-3-030-56577-0_2
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