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Teaching Hardware Security: Earnings of an Introduction Proposed as an Escape Game

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Cross Reality and Data Science in Engineering (REV 2020)

Abstract

The Internet of Things (IoT) sees the appearance of ever more connected objects. In such a context, the security aspect of these objects is more relevant than ever. That is why we have developed several courses about hardware security. Traditional security courses often start with a catalog of definitions that can sometimes be boring for students and therefore counterproductive. This study describes an escape game used as a sequence to introduce several security concepts. This serious game could be adapted according to the degree level of the students. Results show a significant improvement in acquiring skills for the students who plays to the escape game. All the contents of this course are open sourced and could be freely available on request.

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Acknowledgment

The authors acknowledge the support of the French Agence Nationale de la Recherche (ANR), under grant ANR-11-IDFI-0017 (project IDEFI-FINMINA). They also acknowledge the Occitanie and the FEDER for they support to this project as well as the University of Montpellier and the I-site MUSE.

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Correspondence to Florent Bruguier .

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Bruguier, F., Lecointre, E., Pradarelli, B., Dalmasso, L., Benoit, P., Torres, L. (2021). Teaching Hardware Security: Earnings of an Introduction Proposed as an Escape Game. In: Auer, M., May, D. (eds) Cross Reality and Data Science in Engineering. REV 2020. Advances in Intelligent Systems and Computing, vol 1231. Springer, Cham. https://doi.org/10.1007/978-3-030-52575-0_60

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