Skip to main content

Aspects of Ambient UX Design Within Design-to-Robotic-Production and -Operation Processes

  • 1157 Accesses

Part of the Lecture Notes in Computer Science book series (LNISA,volume 12203)

Abstract

Ambient User Experience design in architecture implies consideration of various intersecting and sometimes overlapping design fields such as interaction and architectural design with the aim to achieve a continuous and cohesive user experience across devices, time, and space. In this paper, Ambient User Experience design is explored in relation to Design-to-Robotic-Production and -Operation processes developed at TU Delft, which link computational design with robotic production and operation. Several case studies involving the integration of sensor-actuators into the built environment are discussed with respect to mapping activities through constraints and enablers and designing with the time as a variable.

Keywords

  • Ambient User Experience
  • Design Domains
  • Interaction design
  • Architecture design
  • Design-to-Robotic-Production and -Operation

This is a preview of subscription content, access via your institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • DOI: 10.1007/978-3-030-50344-4_8
  • Chapter length: 9 pages
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
eBook
USD   89.00
Price excludes VAT (USA)
  • ISBN: 978-3-030-50344-4
  • Instant PDF download
  • Readable on all devices
  • Own it forever
  • Exclusive offer for individuals only
  • Tax calculation will be finalised during checkout
Softcover Book
USD   119.99
Price excludes VAT (USA)
Fig. 1.
Fig. 2.
Fig. 3.
Fig. 4.
Fig. 5.
Fig. 6.
Fig. 7.

References

  1. Dalton, N.S., Schnädelbach, H., Wiberg, M., Varoudis, T. (eds.): Architecture and Interaction. HIS. Springer, Cham (2016). https://doi.org/10.1007/978-3-319-30028-3

    CrossRef  Google Scholar 

  2. Kalbach, J.: Mapping Experiences: A Complete Guide to Creating Value Through Journeys, Blueprints, and Diagrams. O’Reilly Media Inc., Sebastopol (2016)

    Google Scholar 

  3. Pavlovic, M., Colombo, S., Lim, Y., Casalegno, F.: Designing for ambient UX: case study of a dynamic lighting system for a work space. In: Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, pp. 351–356. ACM, New York (2018)

    Google Scholar 

  4. Pavlovic, M.: Designing for ambient UX: design framework for managing user experience within cyber-physical systems (Unpublished doctoral dissertation). Politecnico di Milano, Milan, Italy (2020)

    Google Scholar 

  5. Norman, D.A.: The Design of Everyday Things: Revised and Expanded Edition. Basic Books, New York (2013)

    Google Scholar 

  6. Hassenzahl, M.: Experience Design: Technology for All the Right Reasons. Synthesis Lectures on Human-Centered Informatics, vol. 3, no. 1, pp. 1–95. Morgan & Claypool, San Rafael (2010)

    Google Scholar 

  7. Hassenzahl, M., Eckoldt, K., Diefenbach, S., Laschke, M., Len, E., Kim, J.: Designing moments of meaning and pleasure. Experience design and happiness. Int. J. Des. 7(3), 21–31 (2013)

    Google Scholar 

  8. Forlizzi, J., Ford, S.: The building blocks of experience: an early framework for interaction designers. In: Proceedings of the 3rd Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, pp. 419–423. ACM (2000)

    Google Scholar 

  9. Carvalho, L., Goodyear, P.: Design, learning networks and service innovation. Des. Stud. (2017). https://doi.org/10.1016/j.destud.2017.09.003

    CrossRef  Google Scholar 

  10. Benyon, D.: Spaces of Interaction, Places for Experience. Morgan & Claypool, San Rafael (2014)

    CrossRef  Google Scholar 

  11. Levin, M.: Designing Multi-device Experiences: An Ecosystem Approach to User Experiences across Devices. O’Reilly Media, Sebastopol (2014)

    Google Scholar 

  12. Bier, H., et al.: Design-to-Robotic-Production and -Operation (D2RP&O) for Interactive Urban Furniture (2017). http://uf.roboticbuilding.eu/. Accessed 29 Jan 2020

  13. Gropius, W.: The New Architecture and the Bauhaus, vol. 21. MIT Press, Cambridge (1965)

    Google Scholar 

  14. Bier, H., Liu Cheng, A., Mostafavi, S., Anton, A., Bodea, S.: Robotic building as integration of design-to-robotic-production and -operation. In: Bier, H. (ed.) Robotic Building. SSAE, pp. 97–120. Springer, Cham (2018). https://doi.org/10.1007/978-3-319-70866-9_5

    CrossRef  Google Scholar 

  15. Rosenfeld, L., Morville, P.: Information Architecture for the World Wide Web. O’Reilly Media Inc., Sebastopol (2002)

    Google Scholar 

  16. Lichaw, D.: The User’s Journey: Storymapping Products That People Love. Rosenfeld Media, New York (2016)

    Google Scholar 

  17. Bier, H.H., Mostafavi, S.: Robotic building as physically built robotic environments and robotically supported building processes. In: Dalton, N.S., Schnädelbach, H., Wiberg, M., Varoudis, T. (eds.) Architecture and Interaction. HIS, pp. 253–271. Springer, Cham (2016). https://doi.org/10.1007/978-3-319-30028-3_12

    CrossRef  Google Scholar 

  18. McCorduck, P., Minsky, M., Selfridge, O.G., Simon, H.A.: History of artificial intelligence. In: IJCAI, pp. 951–954 (1977)

    Google Scholar 

  19. Brown, S.: What business leaders need to know about artificial intelligence (2019). https://mitsloan.mit.edu/ideas-made-to-matter/what-business-leaders-need-to-know-about-artificial-intelligence. Accessed 29 Jan 2020

  20. Ghosh, B., Daugherty, P.R., Wilson, H.J., Burden, A.: Taking a Systems Approach to Adopting AI (2019). https://hbr.org/2019/05/taking-a-systems-approach-to-adopting-a. Accessed 29 Jan 2020

Download references

Acknowledgements

This paper has contributed from the input of IEX researchers and RB tutors, researchers, and students involved in the presented projects.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Milica Pavlovic .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and Permissions

Copyright information

© 2020 Springer Nature Switzerland AG

About this paper

Verify currency and authenticity via CrossMark

Cite this paper

Pavlovic, M., Bier, H., Pillan, M. (2020). Aspects of Ambient UX Design Within Design-to-Robotic-Production and -Operation Processes. In: Streitz, N., Konomi, S. (eds) Distributed, Ambient and Pervasive Interactions. HCII 2020. Lecture Notes in Computer Science(), vol 12203. Springer, Cham. https://doi.org/10.1007/978-3-030-50344-4_8

Download citation

  • DOI: https://doi.org/10.1007/978-3-030-50344-4_8

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-50343-7

  • Online ISBN: 978-3-030-50344-4

  • eBook Packages: Computer ScienceComputer Science (R0)