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Aspects of Ambient UX Design Within Design-to-Robotic-Production and -Operation Processes

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Part of the Lecture Notes in Computer Science book series (LNISA,volume 12203)


Ambient User Experience design in architecture implies consideration of various intersecting and sometimes overlapping design fields such as interaction and architectural design with the aim to achieve a continuous and cohesive user experience across devices, time, and space. In this paper, Ambient User Experience design is explored in relation to Design-to-Robotic-Production and -Operation processes developed at TU Delft, which link computational design with robotic production and operation. Several case studies involving the integration of sensor-actuators into the built environment are discussed with respect to mapping activities through constraints and enablers and designing with the time as a variable.


  • Ambient User Experience
  • Design Domains
  • Interaction design
  • Architecture design
  • Design-to-Robotic-Production and -Operation

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  • DOI: 10.1007/978-3-030-50344-4_8
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This paper has contributed from the input of IEX researchers and RB tutors, researchers, and students involved in the presented projects.

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Correspondence to Milica Pavlovic .

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Pavlovic, M., Bier, H., Pillan, M. (2020). Aspects of Ambient UX Design Within Design-to-Robotic-Production and -Operation Processes. In: Streitz, N., Konomi, S. (eds) Distributed, Ambient and Pervasive Interactions. HCII 2020. Lecture Notes in Computer Science(), vol 12203. Springer, Cham.

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