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How to Win First-Order Safety Games

Part of the Lecture Notes in Computer Science book series (LNTCS,volume 11990)

Abstract

First-order (FO) transition systems have recently attracted attention for the verification of parametric systems such as network protocols, software-defined networks or multi-agent workflows like conference management systems. Functional correctness or noninterference of these systems have conveniently been formulated as safety or hypersafety properties, respectively. In this article, we take the step from verification to synthesis—tackling the question whether it is possible to automatically synthesize predicates to enforce safety or hypersafety properties like noninterference. For that, we generalize FO transition systems to FO safety games. For FO games with monadic predicates only, we provide a complete classification into decidable and undecidable cases. For games with non-monadic predicates, we concentrate on universal first-order invariants, since these are sufficient to express a large class of properties—for example noninterference. We identify a non-trivial sub-class where invariants can be proven inductive and FO winning strategies be effectively constructed. We also show how the extraction of weakest FO winning strategies can be reduced to SO quantifier elimination itself. We demonstrate the usefulness of our approach by automatically synthesizing nontrivial FO specifications of messages in a leader election protocol as well as for paper assignment in a conference management system to exclude unappreciated disclosure of reports.

Keywords

  • First order safety games
  • Universal invariants
  • First Order Logic
  • Second order quantifier elimination

The project has received funding from the European Research Council (ERC) under the European Union’s Horizon 2020 research and innovation programme under grant agreement No. 787367 (PaVeS) as well as grant agreement No. 683300 (OSARES). This work was also partially supported by the German Research Foundation (DFG) as part of the Collaborative Research Center “Foundations of Perspicuous Software Systems” (TRR 248, 389792660).

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Fig. 1.
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Notes

  1. 1.

    In general, edges may use multiple input predicates of the same type. This can, however, always be simulated by a sequence of edges that stores the contents of the input relations in auxiliary predicates from \({\mathcal {R}_{ state }}\) one by one, before realizing the substitution of the initial edge by means of the auxiliary predicates.

  2. 2.

    Predicates under the control of player \(\mathcal {B}\) can be used to introduce equalities through SO existential quantifier elimination (see [31]).

  3. 3.

    The Bernays-Schönfinkel-Ramsey fragment contains all formulas of First Order Logic that have a quantifier prefix of \(\exists ^*\forall ^*\) and do not contain function symbols. Satisfiability of formulas in BSR is known to be decidable [28].

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Seidl, H., Müller, C., Finkbeiner, B. (2020). How to Win First-Order Safety Games. In: Beyer, D., Zufferey, D. (eds) Verification, Model Checking, and Abstract Interpretation. VMCAI 2020. Lecture Notes in Computer Science(), vol 11990. Springer, Cham. https://doi.org/10.1007/978-3-030-39322-9_20

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